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Basically:
// Base_part Buff to make buildings consume power
{
Action = Add
AddTo = "<ships/base_part.rules>/Part/ReceivableBuffs"
Name = PowerPlacebo
ToAdd = PowerPlacebo
IgnoreTypeCategories = [reactor]
}
// Capacitor fix
{
Action = Replace
Replace = "<ships/terran/power_storage/power_storage.rules>/Part/ReceivableBuffs"
IgnoreIfNotExisting = false
With = []
}
// Hyperdrive fix
{
Action = Replace
Replace = "<ships/terran/hyperdrive_small/hyperdrive_small.rules>/Part/ReceivableBuffs"
IgnoreIfNotExisting = false
With = []
}
Also as author stated, removing this buff from armor may be a very good idea.
Unfortunatelly there is no easy way to fix this other then adding a lot of custom code.