RimWorld

RimWorld

EPOE 1.6 Update (Expanded Prosthetics and Organ Engineering)
 This topic has been pinned, so it's probably important
elStrages  [developer] 31 Oct, 2022 @ 2:10pm
Problems, Issues, Crashes, you know the drill
If you have anything post it here. Thanks.
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Showing 1-15 of 32 comments
11 Nov, 2022 @ 10:08am 
I don't have the option to install the painstopper, unsure if I'm missing something or if it is a bug.
elStrages  [developer] 11 Nov, 2022 @ 10:44am 
painstopper is a vanilla item, and has vanilla code. There is code in the mod for the installation but it must have been prior to the game implementing it properly. If you load pure vanilla it is there to install. this mod shouldn't be affecting it.
Murumi 23 Jan, 2023 @ 9:52am 
It seems prosthetics from this mod do not count towards positive moodlet of body modder trait. Any way this might be patched?
core_nxt 4 Feb, 2023 @ 4:59am 
EPOEassembling sound is missing resolved grains.
Damon 13 Mar, 2023 @ 3:47am 
I've noticed some inconsistenties between prosthetics and the body modder trait (formerly transhumanist trait). In the base game ANY prosthetic counts, even peglegs and such. With EPOE however, the basic prosthetics and simple prosthetics don't count towards this trait, but the bionic, advanced bionic and architect prosthetics do count. I've found reports of users noticing the same thing in the bug report post of the original EPOE mod.

I've been looking into the .xml and haven't been able to find the cause. Is this something you'd know the reason/solution for?
elStrages  [developer] 13 Mar, 2023 @ 12:27pm 
Originally posted by core_nxt:
EPOEassembling sound is missing resolved grains.
struggling to fine the recipe that is causing this issue, what were you making when it called the error
elStrages  [developer] 13 Mar, 2023 @ 12:27pm 
Originally posted by Murumi:
It seems prosthetics from this mod do not count towards positive moodlet of body modder trait. Any way this might be patched?


Originally posted by Damon:
I've noticed some inconsistenties between prosthetics and the body modder trait (formerly transhumanist trait). In the base game ANY prosthetic counts, even peglegs and such. With EPOE however, the basic prosthetics and simple prosthetics don't count towards this trait, but the bionic, advanced bionic and architect prosthetics do count. I've found reports of users noticing the same thing in the bug report post of the original EPOE mod.

I've been looking into the .xml and haven't been able to find the cause. Is this something you'd know the reason/solution for?

fixed
Mina 20 Mar, 2023 @ 11:42pm 
I finished researching basic prosthetics but I don't have the option to craft a peg leg or a wooden foot still at the crafting stations. I have the no-tables add-on installed. Could this be because of this mod or another?
elStrages  [developer] 21 Mar, 2023 @ 12:20am 
Originally posted by Potensh:
I finished researching basic prosthetics but I don't have the option to craft a peg leg or a wooden foot still at the crafting stations. I have the no-tables add-on installed. Could this be because of this mod or another?
could be anything but i can have a look. you have the OPOE no table i updated installed?
Mina 21 Mar, 2023 @ 1:19am 
Originally posted by elStrages:
Originally posted by Potensh:
I finished researching basic prosthetics but I don't have the option to craft a peg leg or a wooden foot still at the crafting stations. I have the no-tables add-on installed. Could this be because of this mod or another?
could be anything but i can have a look. you have the OPOE no table i updated installed?

Yeah i have the no table update installed. Also I tried to spawn in a peg leg and there's no option to spawn them in either anymore. Same with wooden foot. Should I DM you the log file?
Mina 21 Mar, 2023 @ 1:25am 
Nevermind it turns out I install those prosthetics through operation. But thank you so much for the speedy response though!
elStrages  [developer] 21 Mar, 2023 @ 4:29am 
no problem, yes they dont require an item. just wood ingredients.
hello having a lot of xml error when turned on with my other mods, possible mod conflict with something called dual wield, will try to install the no table version but is there a way i can send you the logs?
ok so using the no table version seems to work great, i don't get the xml version error anymore
[☀] Kvshman 23 Oct, 2023 @ 6:25am 
My pawn has an advanced power arm. Every time he does melee, the arms disappear basically making my pawn armless.
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