RimWorld

RimWorld

Kijin Race 3.0
 This topic has been pinned, so it's probably important
SSulungE  [developer] 4 Nov, 2022 @ 10:52pm
Kijin 3.0 Bug Reports
Post bug report here

funny enough I have not played biotech since I upload this.
there will be lots of bugs and balance issue
< >
Showing 1-15 of 45 comments
Bondrewd 4 Nov, 2022 @ 11:21pm 
no head and no body, they sometimes spawn having a purple background.. whenever i spawn a pawn kijin. They also lack a name cuz each time i spawn a kijin spawn their names are "ERROR" or "ERR"
Seems to be an error spawning Kijin names:

Could not get new name (first rule pack: NamerPersonKijin)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
RimWorld.NameGenerator:GenerateName (Verse.Grammar.GrammarRequest,System.Predicate`1<string>,bool,string,string)
RimWorld.NameGenerator:GenerateName (Verse.RulePackDef,System.Predicate`1<string>,bool,string,string)
RimWorld.PawnBioAndNameGenerator:NameResolvedFrom (Verse.RulePackDef,string,bool)
RimWorld.PawnBioAndNameGenerator:GenerateFullPawnName (Verse.ThingDef,Verse.RulePackDef,RimWorld.Pawn_StoryTracker,RimWorld.XenotypeDef,Verse.RulePackDef,RimWorld.CultureDef,Verse.Gender,RimWorld.PawnNameCategory,string,bool)
RimWorld.PawnBioAndNameGenerator:GeneratePawnName (Verse.Pawn,RimWorld.NameStyle,string,bool,RimWorld.XenotypeDef)
RimWorld.PawnBioAndNameGenerator:GiveShuffledBioTo (Verse.Pawn,RimWorld.FactionDef,string,System.Collections.Generic.List`1<RimWorld.BackstoryCategoryFilter>,bool,bool,RimWorld.XenotypeDef)
RimWorld.PawnBioAndNameGenerator:GiveAppropriateBioAndNameTo (Verse.Pawn,string,RimWorld.FactionDef,bool,bool,RimWorld.XenotypeDef)
Verse.PawnGenerator:TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool)
(wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
Verse.PawnGenerator:GeneratePawn (Verse.PawnGenerationRequest)
RimWorld.Faction:TryGenerateNewLeader ()
RimWorld.FactionGenerator:NewGeneratedFaction (RimWorld.FactionGeneratorParms)
(wrapper dynamic-method) RimWorld.FactionGenerator:RimWorld.FactionGenerator.GenerateFactionsIntoWorld_Patch0 (System.Collections.Generic.List`1<RimWorld.FactionDef>)
RimWorld.Planet.WorldGenStep_Factions:GenerateFresh (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.List`1<RimWorld.FactionDef>,single)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__19_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Beggar 5 Nov, 2022 @ 10:18am 
kijin spawn with no head or body texture and can have a purple background

Failed to find any textures at Things/Pawn/Humanlike/Heads/ while constructing Multi(initPath=Things/Pawn/Humanlike/Heads/, color=RGBA(0.341, 0.322, 0.298, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch4 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch4 (Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
Verse.Pawn_DrawTracker:DrawAt (UnityEngine.Vector3)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.DrawAt_Patch1 (Verse.Pawn,UnityEngine.Vector3,bool)
Verse.Thing:Draw ()
Verse.ThingWithComps:Draw ()
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Pöldy 5 Nov, 2022 @ 1:44pm 
Kijin Trader with multiple people got on the map and most of them have no body, white background and "ERR" as names (Screenshot: https://i.imgur.com/kaAKp6T.png )

Failed to find any textures at Things/Pawn/Humanlike/Bodies/ while constructing Multi(initPath=Things/Pawn/Humanlike/Bodies/, color=RGBA(1.000, 0.937, 0.741, 1.000), colorTwo=RGBA(1.000, 0.937, 0.741, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,string)
(wrapper dynamic-method) AlienRace.HarmonyPatches:AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix_Patch0 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch6 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch4 (Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
Verse.Pawn_DrawTracker:DrawAt (UnityEngine.Vector3)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.DrawAt_Patch2 (Verse.Pawn,UnityEngine.Vector3,bool)
Verse.Thing:Draw ()
Verse.ThingWithComps:Draw ()
(wrapper dynamic-method) Verse.DynamicDrawManager:Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (Verse.DynamicDrawManager)
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch3 (Verse.Map)
Verse.Game:UpdatePlay ()
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
mulldragontamer 5 Nov, 2022 @ 5:10pm 
for those having issues with the body and face go download the alien mod from kijin 2.0 and download female bb for humans
Startup errors:

[Kijin Race 3.0] Patch operation Verse.PatchOperationFindMod(Royalty) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2884551646\1.4\Patches\Patch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TO.StorytellerCompPatcher.PatchRandomMain (RimWorld.StorytellerDef def, RimWorld.StorytellerCompProperties_RandomMain randomMainComp, TO.TraderKindCategory category) [0x0003d] in <51200619ff2d4872be41368c8415cc08>:0
at TO.StorytellerCompPatcher.Patch () [0x000dd] in <51200619ff2d4872be41368c8415cc08>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
SSulungE  [developer] 5 Nov, 2022 @ 8:40pm 
Originally posted by Doesn't Learn From Mistakes:
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TO.StorytellerCompPatcher.PatchRandomMain (RimWorld.StorytellerDef def, RimWorld.StorytellerCompProperties_RandomMain randomMainComp, TO.TraderKindCategory category) [0x0003d] in <51200619ff2d4872be41368c8415cc08>:0
at TO.StorytellerCompPatcher.Patch () [0x000dd] in <51200619ff2d4872be41368c8415cc08>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

when,what, how, with what mods?
NotoriousNix 5 Nov, 2022 @ 9:52pm 
If you are getting errors try unsubbing and resubbing to the mod. I was having the same issues but have narrowed it down to either refreshing the mod or the har restrictions unlocker mod. Testing rn.

It was definitely refreshing the mod. Possibly something on steams end.
Last edited by NotoriousNix; 5 Nov, 2022 @ 9:57pm
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn Mech_Fabricor1652852 driver=JobDriver_DoBill (toilIndex=16) driver.job=(DoBill (Job_10967356) A=Thing_FT_TableLathe284205 B=Thing_Chemfuel1805558 C=(121, 0, 140))
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Kijin3.Kijin3DarkMatterPatch.Kijin3.Kijin3DarkMatterPatch.Kijin3DarkMatter_Patch_Patch0(Verse.Thing&,Verse.RecipeDef&,Verse.Pawn&,Verse.Thing&)
at (wrapper dynamic-method) Verse.GenRecipe.Verse.GenRecipe.PostProcessProduct_Patch4(Verse.Thing,Verse.RecipeDef,Verse.Pawn,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,System.Nullable`1<int>)
at DMD<>?-24988416.Verse.GenRecipe+<MakeRecipeProducts>d__0.MoveNext_Patch0 (Verse.GenRecipe+<MakeRecipeProducts>d__0 this) [0x0021f] in <1862e7f34bc4423ea8701a3b6ca2e67b>:0
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at (wrapper dynamic-method) VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_GenRecipe_MakeRecipeProducts_Patch.VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_GenRecipe_MakeRecipeProducts_Patch.Postfix_Patch0(System.Collections.Generic.IEnumerable`1<Verse.Thing>,Verse.RecipeDef)
at (wrapper dynamic-method) Verse.GenRecipe.Verse.GenRecipe.MakeRecipeProducts_Patch6(Verse.RecipeDef,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,Verse.Thing,RimWorld.IBillGiver,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,System.Nullable`1<int>)
at Verse.AI.Toils_Recipe+<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__0 () [0x0013b] in <2a35adf0a6b2491888068e783d046a45>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
(wrapper dynamic-method) Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__1 ()
(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)

Prevents mechanoids from making any thing... I wonder if the darkmater patch is nulling out because mechanoids don't have genes.
SSulungE  [developer] 6 Nov, 2022 @ 10:05am 
Originally posted by イムカ:
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn Mech_Fabricor1652852 driver=JobDriver_DoBill (toilIndex=16) driver.job=(DoBill (Job_10967356) A=Thing_FT_TableLathe284205 B=Thing_Chemfuel1805558 C=(121, 0, 140))
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) Kijin3.Kijin3DarkMatterPatch.Kijin3.Kijin3DarkMatterPatch.Kijin3DarkMatter_Patch_Patch0(Verse.Thing&,Verse.RecipeDef&,Verse.Pawn&,Verse.Thing&)
at (wrapper dynamic-method) Verse.GenRecipe.Verse.GenRecipe.PostProcessProduct_Patch4(Verse.Thing,Verse.RecipeDef,Verse.Pawn,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,System.Nullable`1<int>)
at DMD<>?-24988416.Verse.GenRecipe+<MakeRecipeProducts>d__0.MoveNext_Patch0 (Verse.GenRecipe+<MakeRecipeProducts>d__0 this) [0x0021f] in <1862e7f34bc4423ea8701a3b6ca2e67b>:0
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at (wrapper dynamic-method) VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_GenRecipe_MakeRecipeProducts_Patch.VanillaAnimalsExpandedRoyal.VanillaAnimalsExpandedRoyal_GenRecipe_MakeRecipeProducts_Patch.Postfix_Patch0(System.Collections.Generic.IEnumerable`1<Verse.Thing>,Verse.RecipeDef)
at (wrapper dynamic-method) Verse.GenRecipe.Verse.GenRecipe.MakeRecipeProducts_Patch6(Verse.RecipeDef,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,Verse.Thing,RimWorld.IBillGiver,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,System.Nullable`1<int>)
at Verse.AI.Toils_Recipe+<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__0 () [0x0013b] in <2a35adf0a6b2491888068e783d046a45>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
(wrapper dynamic-method) Verse.AI.JobUtility:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch0 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.Toils_Recipe/<>c__DisplayClass2_0:<DoRecipeWork>b__1 ()
(wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.DriverTick_Patch0 (Verse.AI.JobDriver)
(wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)
(wrapper dynamic-method) Verse.Pawn:Verse.Pawn.Tick_Patch2 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)

Prevents mechanoids from making any thing... I wonder if the darkmater patch is nulling out because mechanoids don't have genes.
Thanks for the report. I did check genes, but I didn't check if they have traits. Mech don't have trait so I put that exception in.
Atmey 6 Nov, 2022 @ 4:21pm 
Originally posted by SSulungE:
Originally posted by Doesn't Learn From Mistakes:
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TO.StorytellerCompPatcher.PatchRandomMain (RimWorld.StorytellerDef def, RimWorld.StorytellerCompProperties_RandomMain randomMainComp, TO.TraderKindCategory category) [0x0003d] in <51200619ff2d4872be41368c8415cc08>:0
at TO.StorytellerCompPatcher.Patch () [0x000dd] in <51200619ff2d4872be41368c8415cc08>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch3 (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

when,what, how, with what mods?
Getting something similar with storyteller,

Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at TO.StorytellerCompPatcher.PatchRandomMain (RimWorld.StorytellerDef def, RimWorld.StorytellerCompProperties_RandomMain randomMainComp, TO.TraderKindCategory category) [0x0003d] in <51200619ff2d4872be41368c8415cc08>:0
at TO.StorytellerCompPatcher.Patch () [0x000dd] in <51200619ff2d4872be41368c8415cc08>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x0007c] in <2a35adf0a6b2491888068e783d046a45>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()


Modlist:
https://rentry.co/t3ftx
SSulungE  [developer] 6 Nov, 2022 @ 5:35pm 
@Atmey
I need this to be clear. what do I need to fix? is it just red error on the start up and nothing else?

I looked it up and that is not my code, nor vanilla. what mod are you using?
some other mod seems to use 'TO.StorytellerCompPatcher" kinda code.

My xml on that 'RandomMain' part is copy of Cassandra and Randy
my echo bros code runs in-game, not on start up.
I can't expect what to fix.
Atmey 6 Nov, 2022 @ 6:09pm 
Found the incompatibility, it is with the mod "Trading Options", my guess it tries to read/adjust the number of caravans, but maybe the comp is missing.
Beggar 6 Nov, 2022 @ 11:12pm 
Originally posted by mulldragontamer:
for those having issues with the body and face go download the alien mod from kijin 2.0 and download female bb for humans
I have had both downloaded and enabled since i first tried to use this mod but the problem still happens
< >
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