Half-Life: Alyx

Half-Life: Alyx

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CementStairs  [developer] 7 Nov, 2022 @ 12:45pm
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Showing 1-4 of 4 comments
NPC_003 8 Nov, 2022 @ 2:06am 
I get the feeling I was supposed to be the monster in this scenario, but I was utterly terrified the entire time. More please. :steamthumbsup:
necrophonic 15 Jan, 2023 @ 8:10am 
Really enjoyable mod

I love the quick TTK on the enemies as it gives that satisfying reaction-shooting experience without annoying bullet sponges.

Gunplay feels nicely impactful.
Enemies gibbing in quite the way they do is a little OTT given what you're shooting them with, but does fit into the ethos of the map.

A lot of attention to detail went into the environment here and it shows. It's great when people take the time to properly line up the details and make the space believable.
(Well, I guess the only thing breaking immersion would be the metric ton of ammo that someone's left lying conveniently around but what the hey :steamhappy:)

The only criticism I'd have is the text narration feels a bit odd stuck to your view, and when some of it gets longer it's hard to read as you naturally move your head to see it... but it just moves with you. Had to slightly awkwardly scan my eyes around to see it all. But that's a minor point.

Would love to play more of this!
Menachem 1 Feb, 2023 @ 9:48am 
Agreed with necro on the text, just making it smaller would go a long way.
Peter Goon 7 Aug, 2023 @ 8:24am 
easily the most fun i've ever had in VR. could you make the pistol a separate gun mod with the increased damage? i would so use that.
Last edited by Peter Goon; 7 Aug, 2023 @ 8:25am
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