RimWorld

RimWorld

Sowoboe Bugs
 This topic has been pinned, so it's probably important
ElTwoFour  [developer] 9 Nov, 2022 @ 12:06pm
Bugs and Suggestions Discussion
Let me know any Cute bugs you encounter or suggestions you might have for the Sowoboe Bugs here. Ideal bug report contains the following, in descending order of importance:

-likely things that make your situation unique (recently installed mods, research project in question, etc)
-reproducible description of the situation
-full error log (you can grab one by pressing Ctrl + F12)
-modlist (also contained in full log)
-savegame

If you have only one or two of these things but not the others that will at least give me a good starting point. Thank you!
Last edited by ElTwoFour; 6 Mar, 2023 @ 2:45am
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ElTwoFour  [developer] 9 Nov, 2022 @ 12:06pm 
Known Bugs
- Some reports of missing mountains generally affecting Granite. I failed to reproduce the error, however some friends assisting me were able to get the error several times. Some changes have been made and no repeated errors of that kind have continued. Please report any missing mountains as soon as you notice them.
Last edited by ElTwoFour; 9 Nov, 2022 @ 11:32pm
tourmalinezebra 13 Nov, 2022 @ 9:04pm 
I added the mod to an existing game and lost some granite mountains. Unfortunately, the mountains that disappeared were one wall of my freezer, so I had to close that up right quick. It wasn't a ton of loss, most of my mountains are slate, but I could not resist the buggos, so I thought it worth the risk!
ElTwoFour  [developer] 13 Nov, 2022 @ 9:21pm 
I really really need to figure out why they are causing this bug... I can't figure it out. Nothing in their files should be doing that... My own testing seems to not have the issue. Been looking at a few friends error logs that did have the issue and nothing is showing up for it.

I am so confused.

I'm glad you like them though! I'll try to get that fixed as soon as I'm able and anyone who has any ideas please feel free to throw em at me.
Last edited by ElTwoFour; 13 Nov, 2022 @ 9:21pm
obsidian29 14 Nov, 2022 @ 7:48am 
I originally wrote my suggestion in a comment, then I spotted the Cute Bugs and Suggestions thread, like a dolt.

So here's my original comment, in the right place now:

Do you suppose we might have the 'extended' features of this mod in a separate mod? I love the sowoboe bugs, they're extremely cute and demand to be petted just by existing and it would make me Very Happy to subsist entirely off of a herd of giant cutes, but the rest of it feels like trying to turn the sowoboe bug into Sowoboe Bug Expansion.

As it is it stands well on its own as a small, powerful addition with a lot of character. We don't need a faction a sowoboe bug variant for every occasion, though if one wants it, subscribing to a 'Sowoboe Bug Expansion' mod is trivial.

I understand if you choose to make it a full 'Sowoboe bug expansion pack' with an entire tier of advancement and factions and events or something, but I personally feel it is much better without.

TL;DR Please, don't weigh down the base mod with features like it's a DLC, add that as a separate module and let us pet enjoy our giant isopods alone if we so choose. :)
ElTwoFour  [developer] 14 Nov, 2022 @ 10:41am 
@obsidian29, Y'know all together I don't disagree with that. I'll consider that strongly as I go forward. Currently it will be awhile before I add in the other planned features and I tend to want to give more choices rather than fewer and I can understand not wanting a somewhat overpowered mod to run roughshod over ones game.

And really its not that big an issue to move the next few parts over to an expansions mod.

I may leave in the two primary variants from my original concept, which is the Warwoboe Bugs and the Woolyboe Bugs. However all the rest I can easily see being a part of an expansion mod.

I'll give it a good long consideration beforehand. Maybe I'll figure out how to do a mod options tab and just let folk pick and choose which Sowoboe variants to use even.

Thank you for bringing this up, I have no doubts others will share such concerns.
ElTwoFour  [developer] 15 Nov, 2022 @ 1:08am 
After some consideration I have decided that all Future Plans for this mod will come in expansion mods so that you can pick and choose what parts to add or not.

Expected first few expansions will focus on Warwoboe and Woolyboe Bugs(They will be separate expansions). Shortly thereafter followed by the Sowoboe Ranchers faction. Sowoboe Bug Ranchers Faction will have an additional expansion to it that will change the Ranchers into their own xenotype. :P
obsidian29 15 Nov, 2022 @ 7:30am 
Oh my...

OH MY...

PILL BUG XENOTYPE?

melts into a puddle

In all seriousness, I'm glad my suggestions helped in any way. I look forward to having a colony that's mostly made of sowoboe bugs. (How is that supposed to be pronounced, by the way?) And sheesh, a Sowoboe Bug ideaoligion if I can ever afford the expansion too...

bug overload they are cute

Let me know if you need any bugtesting, I can test on Windows 10.
ElTwoFour  [developer] 15 Nov, 2022 @ 8:32am 
Soh-Woe-Boe Bug. :P

And yes down the line the Sowoboe Ranchers will be immensely dedicated to their Sowoboe Bugs to the point that they incorporate isopod and insect dna into their very beings. It should be grand!

I will also add an Ideology expansion along with their Biotech one that will literally make them Ranchers. Should be fun. :P
obsidian29 15 Nov, 2022 @ 8:48am 
Petition for Woolyboe Bug to be usable as a sleeping bag on caravans, due to being immeasurably soft and cute.

I have no clue if that's possible codewise as I've never dipped into Rimworld's code beyond xml.
ElTwoFour  [developer] 15 Nov, 2022 @ 10:15am 
I... wonder if that... that might just be a comp and might be possible... never thought to try it. I'll look into it. That sounds adorable!
ElTwoFour  [developer] 15 Nov, 2022 @ 10:41am 
Ah darn its a building stat not a comp. Would need code for Woolyboe Bug bedrolls.
obsidian29 15 Nov, 2022 @ 11:18am 
Drat. Maybe there could be a button to temporarily convert the bug to a bed without losing any of its stats? Seems very, very hacky though. Or perhaps the bugs themselves could provide a rest bonus to those in a caravan?
Cian 25 Nov, 2022 @ 8:15pm 
So the granite thing was happening to my wife and I looked into it a bit.

I don't know WHY it's doing it, but I tracked it down to the defname of your sowoboe bug thingdef.

When it decompresses the map in the save file, it's getting the granite as your bug and trying (and failing) to replace the granite tiles with your bugs, which just makes the granite disappear. It spits out "Tried loading non-compressible thing as compressed thing: ElTwoFour_SowoboeBug " in the player.log file.

If you change the ElTwoFour_SowoboeBug defname under the thingdef to literally anything else, it stops replacing the granite.

This only occurs when adding your mod to an existing save. It could possibly be a weird mod conflict, I didn't bother making an unmodded save to add your mod to. But changing the name seems to fix it. Just changing it to ElTwoFour_Sowoboe fixes it.
Last edited by Cian; 25 Nov, 2022 @ 8:32pm
obsidian29 25 Nov, 2022 @ 8:21pm 
I just love the mental image of all the mountains on a map turning into a pile of Sowoboe bugs

If needbe I'd be happy to open up an unmodded test environment to test thingies in. @ElTwoFour, let me know if you need testing of any kind.
Cian 25 Nov, 2022 @ 8:26pm 
I went ahead and tried it completely unmodded. Nothing but all the expansions loaded and made a save with a granite mountain.

Added sowoboe bugs. Poof, no more mountain.

It's such an odd bug. I really don't understand why that name in particular is replacing granite, where every other name I've tried (adding a letter, taking away a letter, etc) doesn't do this.

It would be absolutely hilarious if, instead of failing, it just replaced all the granite on the map with the bugs. That would have been one of those epic bugs that I wouldn't want to fix haha.

edit: Oh, fun fact: If you remove this mod from an existing game, it also deletes all the granite. Renaming it to something else fixes this aspect too. Apparently you just lucked onto a specifically special name that somehow conflicts with granite.
Last edited by Cian; 25 Nov, 2022 @ 8:51pm
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