RimWorld

RimWorld

Growth Vats: Overclocked
MakeItSo  [developer] 4 Dec, 2022 @ 7:10pm
Backstory expansion ideas
Hi everyone,

So it's time to start looking at those expanded backstories I've mentioned. I'd really like to expand on the idea of more personalised backstories for vat-grown kids - as players don't get to see how the kids grow up in-game it gives us a chance to fill in some of the blanks and make them a bit more interesting.

The system I have in place can easily read the current skills and passions of a vatkid when applying a backstory and select a more specific and appropriate story if they reach certain thresholds. That's the easy part.

The hard part is coming up with semi-original and (questionably) entertaining backstories that don't lean too heavily on specifics for each of these possibilities.

That's where I'm hoping some of you players might have some ideas - give me a little write-up for a backstory with the following info: the story title, which learning mode it applies to, the specific passion and/or skill requirement to get it and of course, the story itself.

Example:
Originally posted by MakeItSo:
Title: Vatgrown sharpshooter
Mode: Soldier
Passion: at least 1x shooting
Skill: 10+ shooting
Story: [PAWN_nameDef] spent most of [PAWN_possessive] childhood in a growth vat, where [PAWN_pronoun] spent most of [PAWN_possessive] time in the enhanced learning 'Soldier' suite.\nIn this simulation [PAWN_nameDef] attended a military cadet school on a high-tech urbworld where [PAWN_pronoun] excelled in the use of firearms.

Try and keep them short, too. Don't wanna take up too much space when the tooltip pops up. I don't have a max character limit or anything, just use your best judgement.

Don't worry if you don't use the [PAWN_*] tokens, just write your story for a fictional pawn if that's easier.

Once I get a few good ones together I'll start implementing them into the mod. Credit will be given to the authors in the mod settings page and mod description, of course :)
Last edited by MakeItSo; 4 Dec, 2022 @ 7:28pm
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MakeItSo  [developer] 4 Dec, 2022 @ 7:15pm 
reserved just in case
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