Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ekrasys Core
 This topic has been pinned, so it's probably important
Itchys  [developer] 16 Nov, 2022 @ 10:45am
Bug report
Please report any bug/issues/mod incompatibility you encounter here.

Thanks and have fun :)
< >
Showing 1-9 of 9 comments
licflagg 22 Nov, 2022 @ 10:58am 
System.InvalidOperationException: No police ships matching spawn criteria found.

at Cosmoteer.Modes.Career.WantedManager.SpawnPoliceShipNear(ID`1 faction, Vector2 nearLoc) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Modes\Career\WantedManager.cs:line 360

at Cosmoteer.Modes.Career.WantedManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Modes\Career\WantedManager.cs:line 345

at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 896

at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1074

at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1202

at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1067

at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 1190

at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 109

at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1003

at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 746

at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 644

at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1778

at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 213

at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 1010

at Halfling.Developer.DeveloperTools.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Developer\DeveloperTools.cs:line 568

at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 213

at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 1010

at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934

at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 0

at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 729

at Halfling.Windows.D3D11.D3D11Window.<>c__DisplayClass105_0.<RunGameLoop>g___DoFrame|0() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 947

at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 814

at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 227

at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 155
licflagg 22 Nov, 2022 @ 10:59am 
I think you need to add higher-tier police ships, or just police ships in general.
Itchys  [developer] 22 Nov, 2022 @ 12:02pm 
Yes looks like I need to make my ships update soon, which tier it was ?
licflagg 23 Nov, 2022 @ 8:47pm 
16-18
Benthan343 | 1-CR 12 Apr, 2023 @ 9:12pm 
Same issue, we're attacking a level 12 station, and game crashes

System.InvalidOperationException: No police ships matching spawn criteria found.
Hankynator 3 Jul, 2024 @ 5:51am 
after new game update mod crash the game on startup
Hankynator 3 Jul, 2024 @ 5:54am 
MODS AKTIVIERT. DIESER CRASH KANN VON EINER MOD VERURSACHT WORDEN SEIN.
BITTE MELDE DEN CRASH BEIM HERSTELLER DES MODS.

System.Exception: Error loading mod: Ekrasys Core

---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/career/career.rules>/TradeRoutes/StationResourceTradeDeltas".

at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180

at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 38

at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 72

--- End of inner exception stack trace ---

at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 77

at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 428

at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 391

07/03/2024 14:51:53 | Logging successful initialized.

07/03/2024 14:51:53 | .NET Runtime Version: 8.0.2

07/03/2024 14:51:53 | Running as a 64-bit process.

07/03/2024 14:51:53 | Locale: de-DE

07/03/2024 14:51:53 | Language: de-DE

07/03/2024 14:51:53 | Executable path: D:\SteamLibrary\steamapps\common\Cosmoteer\Bin\Cosmoteer.exe

07/03/2024 14:51:53 | Cosmoteer version 0.26.2c build 0.26.2c_steam

07/03/2024 14:51:53 | Build Date: 03.07.2024 02:19:06

07/03/2024 14:51:53 | Build Commit: e882568103c617e53d2fb9877006163139179dcb

07/03/2024 14:51:53 | Steam API successfully initialized.

07/03/2024 14:51:53 | Microsoft Windows 10 Home 64-Bit 10.0.19045

07/03/2024 14:51:53 | Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz (12 logical / 6 physical cores)

07/03/2024 14:51:53 | 32635,3 MB RAM

07/03/2024 14:51:53 | NVIDIA GeForce GTX 1060 6GB (31.0.15.3734) (01.09.2023)

07/03/2024 14:51:53 | 4095,0 MB VRAM

07/03/2024 14:51:53 |

07/03/2024 14:51:53 | Loaded app settings.

07/03/2024 14:51:53 | Set application DPI mode: PerMonitor

07/03/2024 14:51:53 | Setup default cursor.

07/03/2024 14:51:53 | Using display adapter 0

07/03/2024 14:51:53 | Created DXGI factory.

07/03/2024 14:51:53 | Adapter #0: NVIDIA GeForce GTX 1060 6GB

07/03/2024 14:51:53 | Output #0: Generic PnP Monitor (1920x1080)

07/03/2024 14:51:53 | Output #1: Generic PnP Monitor (1920x1080)

07/03/2024 14:51:53 | Adapter #1: Microsoft Basic Render Driver

07/03/2024 14:51:53 | Updated Windows form configuration for borderless window.

07/03/2024 14:51:53 | Created Windows form.

07/03/2024 14:51:53 | Direct3D Feature Level: Level_11_0

07/03/2024 14:51:53 | Created Direct3D 11 Device.

07/03/2024 14:51:53 | Created swap chain: 1920x1080.

07/03/2024 14:51:53 | Created window.

07/03/2024 14:51:53 | Created clock.

07/03/2024 14:51:53 | Created graphics manager.

07/03/2024 14:51:53 | Max Texture Size: {X=16384 ,Y=16384}

07/03/2024 14:51:53 | Created XAudio2 device.

07/03/2024 14:51:53 | Created audio manager.

07/03/2024 14:51:53 | Created input manager.

07/03/2024 14:51:53 | Created default font.

07/03/2024 14:51:53 | Initial app state is 'MainMenu'

07/03/2024 14:51:53 | Initial application settings:

07/03/2024 14:51:53 | LastGameVersion:

07/03/2024 14:51:53 | IsFirstBoot: True

07/03/2024 14:51:53 | InitState: MainMenu

07/03/2024 14:51:53 | Language:

07/03/2024 14:51:53 | LockCursor: False

07/03/2024 14:51:53 | EdgePanMode: Analog

07/03/2024 14:51:53 | EdgePanSpeed: 15

07/03/2024 14:51:53 | KeyboardPanSpeed: 15

07/03/2024 14:51:53 | KeyboardZoomSpeed: 10

07/03/2024 14:51:53 | KeyboardRotSpeed: 90°

07/03/2024 14:51:53 | EnableMouseWheelZoom: True

07/03/2024 14:51:53 | InvertMouseWheelZoom: False

07/03/2024 14:51:53 | MouseWheelZoomSpeed: 1,12

07/03/2024 14:51:53 | MouseWheelZoomAtCursor: True

07/03/2024 14:51:53 | AutoTrackOnScreenShips: True

07/03/2024 14:51:53 | StickyFocus: True

07/03/2024 14:51:53 | DpiScaleMode: Dpi125

07/03/2024 14:51:53 | AnimateBackgrounds: True

07/03/2024 14:51:53 | BackgroundGridStyle: Crosses

07/03/2024 14:51:53 | FancyLighting: True

07/03/2024 14:51:53 | FancyParticles: True

07/03/2024 14:51:53 | FancyUIEffects: True

07/03/2024 14:51:53 | UncompressedTextures: False

07/03/2024 14:51:53 | ResolutionScale: 1,25

07/03/2024 14:51:53 | PlanetResolutionScale: 1

07/03/2024 14:51:53 | TargetFps: FpsTarget30

07/03/2024 14:51:53 | PostShaderIndex: 0

07/03/2024 14:51:53 | AllowShipDeselection: False

07/03/2024 14:51:53 | CtrlSelectsParts: True

07/03/2024 14:51:53 | EnableCollisionAvoidance: True

07/03/2024 14:51:53 | EnableArrivalMatching: True

07/03/2024 14:51:53 | AutoRecallCrew: True

07/03/2024 14:51:53 | PreferBlueprintMode: False

07/03/2024 14:51:53 | BlueprintAutoPause: True

07/03/2024 14:51:53 | ShowInvalidBlueprints: True

07/03/2024 14:51:53 | ShowMissingPartsWarning: True

07/03/2024 14:51:53 | ShowAutoRemovedParts: True

07/03/2024 14:51:53 | ShowAutoRemovedDecals: True

07/03/2024 14:51:53 | BuildAutoRotate: True

07/03/2024 14:51:53 | BuildAutoInteriors: True

07/03/2024 14:51:53 | PaintAutoRotate: True

07/03/2024 14:51:53 | PaintAllowOverwrite: True

07/03/2024 14:51:53 | BuildAllowOverwrite: True

07/03/2024 14:51:53 | BuildAutoDoors: True

07/03/2024 14:51:53 | RequirePartialRefundConfirmation: True

07/03/2024 14:51:53 | BuildShowNearestPaths: True

07/03/2024 14:51:53 | BuildAllowInsufficientCommand: False

07/03/2024 14:51:53 | ShowStatBars: True

07/03/2024 14:51:53 | ConstructExitsBuild: False

07/03/2024 14:51:53 | CrewAutoRotate: True

07/03/2024 14:51:53 | ShowCrewPaths: True

07/03/2024 14:51:53 | ShowCrewHomes: True

07/03/2024 14:51:53 | ShowUnselectedCrewAssignment: True

07/03/2024 14:51:53 | DefaultRoles:

07/03/2024 14:51:53 | ResourcesAutoRotate: True

07/03/2024 14:51:53 | ShowResourceCounts: True

07/03/2024 14:51:53 | ShowResourceTransfers: True

07/03/2024 14:51:53 | ShowConstructionResourceDeliveries: True

07/03/2024 14:51:53 | ShowAllResourceTypes: False

07/03/2024 14:51:53 | ShowUnselectedResourceAssignment: True

07/03/2024 14:51:53 | RowsOfParts: 1

07/03/2024 14:51:53 | GrabLeavesCorridors: True

07/03/2024 14:51:53 | RepairAutoDoors: True

07/03/2024 14:51:53 | DiscardBlueprintsWhenCanceling: True

07/03/2024 14:51:53 | PartToolTips: True

07/03/2024 14:51:53 | PartToolTipsDefaultToStats: False

07/03/2024 14:51:53 | AutoSave: True

07/03/2024 14:51:53 | AutoSavesToKeep: 25

07/03/2024 14:51:53 | QuickSavesToKeep: 25

07/03/2024 14:51:53 | AutoSaveInterval: 600

07/03/2024 14:51:53 | SaveLostShips: True

07/03/2024 14:51:53 | LostShipsToKeep: 25

07/03/2024 14:51:53 | FtlAutoSave: True

07/03/2024 14:51:53 | ResourceDisplayMode: Context

07/03/2024 14:51:53 | ShowOnShipIndicators: True

07/03/2024 14:51:53 | ShowZoomedOutBlips: True

07/03/2024 14:51:53 | ShowOffScreenBlips: True

07/03/2024 14:51:53 | ShowBreadcrumbTrails: True

07/03/2024 14:51:53 | AutoPauseOnLostFocus: True

07/03/2024 14:51:53 | AutoSlowWhenEnemySpotted: 1

07/03/2024 14:51:53 | ScreenShake: True

07/03/2024 14:51:53 | UIAnimations: True

07/03/2024 14:51:53 | ShowMidpointFocusWidget: True

07/03/2024 14:51:53 | DefaultScreenshotFormat: Jpeg

07/03/2024 14:51:53 | PreferBorderlessWindowToggle: False

07/03/2024 14:51:53 | MasterVolume: 0,5

07/03/2024 14:51:53 | EffectsVolume: 1

07/03/2024 14:51:53 | MusicVolume: 1

07/03/2024 14:51:53 | InterfaceVolume: 1

07/03/2024 14:51:53 | MuteWhenUnfocused: False

07/03/2024 14:51:53 | PlayFriendlyPings: True

07/03/2024 14:51:53 | PlayEnemyPings: True

07/03/2024 14:51:53 | ShowTutorials: True

07/03/2024 14:51:53 | AutoCollectNuggets: True

07/03/2024 14:51:53 | DefaultPaintScheme:

07/03/2024 14:51:53 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]

07/03/2024 14:51:53 | DefaultBuildTool: Grab

07/03/2024 14:51:53 | DefaultDecalTool: Grab

07/03/2024 14:51:53 | CodexPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Codex.CodexPageState]

07/03/2024 14:51:53 | DontDimDialogBackgrounds: False

07/03/2024 14:51:53 | DontFlickerBlueprints: False

07/03/2024 14:51:53 | PlayerColor:

07/03/2024 14:51:53 | EnemyColor:

07/03/2024 14:51:53 | AllyColor:

07/03/2024 14:51:53 | NeutralColor:

07/03/2024 14:51:53 | RotateMinimap: True

07/03/2024 14:51:53 | MiniviewInCombatMode: Auto

07/03/2024 14:51:53 | MiniviewNotInCombatMode: Auto

07/03/2024 14:51:53 | MiniviewLockRotation: False

07/03/2024 14:51:53 | MiniviewSize:

07/03/2024 14:51:53 | ShowInteriors: False

07/03/2024 14:51:53 | ShowAllCommands: False

07/03/2024 14:51:53 | AlwaysShowCommandWidgets: False

07/03/2024 14:51:53 | ShowSelectedPartStatusBars: True

07/03/2024 14:51:53 | ShowSpaceCrewLines: True

07/03/2024 14:51:53 | ShowResourcePickupLines: True

07/03/2024 14:51:53 | PauseOnOpenDialogueWithEnemy: True

07/03/2024 14:51:53 | PauseWhenHailedByEnemy: False

07/03/2024 14:51:53 | PreferWorldRelativeAttackAngle: False

07/03/2024 14:51:53 | PreferWorldRelativeFollowAngle: False

07/03/2024 14:51:53 | DirectControlEnableWeapons: True

07/03/2024 14:51:53 | DirectControlAimAssist: True

07/03/2024 14:51:53 | DirectControlAutoBrake: True

07/03/2024 14:51:53 | DirectControlAutoFaceCursor: False

07/03/2024 14:51:53 | DirectControlViewFollowsCursor: False

07/03/2024 14:51:53 | DirectControlAutoRotateView: False

07/03/2024 14:51:53 | DirectControlLockCameraToShip: False

07/03/2024 14:51:53 | DirectControlAutoZoomView: False

07/03/2024 14:51:53 | DirectControlShowWeaponCoverage: False

07/03/2024 14:51:53 | ShipLibraryLargeIcons: False

07/03/2024 14:51:53 | BreakFormationToAttack: True

07/03/2024 14:51:53 | DisplayAllShips: False

07/03/2024 14:51:53 | ShowAdvancedCommands: False

07/03/2024 14:51:53 | EnabledMods: System.Collections.Generic.HashSet`1[Halfling.IO.AbsolutePath]

07/03/2024 14:51:53 | AutoDisableMods: True

07/03/2024 14:51:53 | DeleteFileOnStartup:

07/03/2024 14:51:53 | DefaultCreativeModeMapSize: 0

07/03/2024 14:51:53 | DefaultCreativeModeSimGenFlags: None

07/03/2024 14:51:53 | DefaultCareerModeCombatDifficulty: -1

07/03/2024 14:51:53 | DefaultCareerModeEconDifficulty: -1

07/03/2024 14:51:53 | DefaultCareerModeMapSize: 0

07/03/2024 14:51:53 | DefaultCareerModeCrewScarcity: -1

07/03/2024 14:51:53 | DefaultCareerModeDisableCrewConstruction: False

07/03/2024 14:51:53 | DefaultCareerModeDisableExploration: False

07/03/2024 14:51:53 | DefaultCareerModeDisableSalvaging: False

07/03/2024 14:51:53 | DefaultCareerModeStarterShip: 0

07/03/2024 14:51:53 | MPBlipColorMode: FriendAndFoe

07/03/2024 14:51:53 | MPShowDamagePoints: True

07/03/2024 14:51:53 | EnableDesyncDebugging: False

07/03/2024 14:51:53 | MaxSendRate: 1000

07/03/2024 14:51:53 | CustomRulesets: System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Cosmoteer.CustomRuleset]]
Hankynator 3 Jul, 2024 @ 5:57am 
07/03/2024 14:51:53 | PreferLAN: False

07/03/2024 14:51:53 | PreferredLobbyType: CoOp

07/03/2024 14:51:53 | ShowNewsOnStartup: True

07/03/2024 14:51:53 | ShowTipsOnStartup: True

07/03/2024 14:51:53 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

07/03/2024 14:51:53 | ShowNewsAlerts: True

07/03/2024 14:51:53 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

07/03/2024 14:51:53 | MainMenuBackgroundIndex: 0

07/03/2024 14:51:53 | CycleMainMenuBackground: True

07/03/2024 14:51:53 | DefaultAuthorName:

07/03/2024 14:51:53 | EnableGifRecorder: False

07/03/2024 14:51:53 | GifRecorderSeconds: 10

07/03/2024 14:51:53 | GifRecorderFramerate: 20

07/03/2024 14:51:53 | GifRecorderResolution: 480

07/03/2024 14:51:53 | ShowNearbyMissionsCount: 3

07/03/2024 14:51:53 | DevModeSPRecording: False

07/03/2024 14:51:53 | DevModeSPRecordingAutoLoad: False

07/03/2024 14:51:53 | KeepLogFiles: 10

07/03/2024 14:51:53 | KeepRecFiles: 10

07/03/2024 14:51:53 | RestoreZoomOnToolboxExit: True

07/03/2024 14:51:53 | ZoomOutOnFtl: True

07/03/2024 14:51:53 | LoadBlueprintPaint: False

07/03/2024 14:51:53 | LoadBlueprintRoles: False

07/03/2024 14:51:53 | LoadBlueprintReplaceInsteadOfAdd: False

07/03/2024 14:51:53 | LoadBlueprintCrew: False

07/03/2024 14:51:53 | LoadBlueprintResources: False

07/03/2024 14:51:53 | LoadBlueprintsFlightInfo: False

07/03/2024 14:51:53 | LoadBlueprintTextInfo: False

07/03/2024 14:51:54 | Multicore helper thread count: 5

07/03/2024 14:51:54 | Starting main game loop...

07/03/2024 14:51:54 | Enabled mods:

07/03/2024 14:51:55 | [Workshop ID 2889048254] - DarkHack_DarkBloods.MoreAtmo_BetterAsteroidSymbols_Mod (1.0.1)

07/03/2024 14:51:55 | [Workshop ID 2882955906] - DarkHack_DarkBloods.MoreCrew++_Mod (1.0.2)

07/03/2024 14:51:55 | [Workshop ID 2888380813] - Halosos.MoreDecals (0.0.2)

07/03/2024 14:51:55 | [Workshop ID 2889287246] - Hexagon.Better_Projectile_Weapons (1.2)

07/03/2024 14:51:55 | [Workshop ID 2905404643] - IronOverload.ShipHunterCampaign (1.0.17)

07/03/2024 14:51:55 | [Workshop ID 2907281621] - IronOverload.ShipHunterOversized (1.0.3)

07/03/2024 14:51:55 | [Workshop ID 2889432565] - Itchys.Ekrasys_Core (1.03)

07/03/2024 14:51:55 | Memory usage at time of crash: 401.321.984

07/03/2024 14:51:55 | Application state stack at time of crash:

07/03/2024 14:51:55 | Cosmoteer.Data.Assets

07/03/2024 14:51:55 | FPS at time of crash: 22,83845

07/03/2024 14:51:55 | Running processes at time of crash: AggregatorHost, AppHelperCap, ApplicationFrameHost, AppVShNotify, audiodg, Avira.OptimizerHost, Avira.Spotlight.Service, Avira.Spotlight.Systray.Application, Avira.VpnService, BionixWallpaper, BridgeCommunication, CalculatorApp, CompPkgSrv, conhost, Cosmoteer, csrss, ctfmon, DiagsCap, Discord, dllhost, dwm, endpointprotection, esif_uf, explorer, FanControlApp, firefox, fontdrvhost, GameOverlayUI, gamingservices, gamingservicesnet, HPAudioSwitch, HPCommRecovery, HPSystemEventUtilityBackground, HPSystemEventUtilityHost, Idle, jhi_service, jucheck, jusched, LMS, LockApp, lsass, Memory Compression, Microsoft.Media.Player, MoUsoCoreWorker, msedgewebview2, NetworkCap, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, OfficeClickToRun, OmenCap, OmenCommandCenterBackground, OmenInstallMonitor, OverlayHelper, PhoneExperienceHost, PnkBstrA, Registry, RstMwService, RtkAudUService64, RtkBtAudioServ, RtkBtManServ, rundll32, RuntimeBroker, SDXHelper, SearchApp, SearchFilterHost, SearchIndexer, SearchProtocolHost, SECOCL64, SECOMN64, SecurityHealthService, SecurityHealthSystray, SentryEye, services, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, StartMenuExperienceHost, steam, steamservice, steamwebhelper, svchost, SysInfoCap, System, SystemOptimizer, taskhostw, TextInputHost, TouchpointAnalyticsClientService, unsecapp, UserOOBEBroker, Video.UI, WhatsApp, wininit, winlogon, WmiPrvSE, WMIRegistrationService, WUDFHost, XboxPcAppFT, XtuService,

07/03/2024 14:51:55 | System.Exception: Error loading mod: Ekrasys Core

07/03/2024 14:51:55 | ---> Halfling.ObjectText.OTNavigateException: Unable to find node at path "<modes/career/career.rules>/TradeRoutes/StationResourceTradeDeltas".

07/03/2024 14:51:55 | at Halfling.ObjectText.OTNode.FindAtPath(String path, Boolean dereferenceFinalNode) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTNode.cs:line 180

07/03/2024 14:51:55 | at Cosmoteer.Mods.ModAddManyAction.ApplyAction(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModAddManyAction.cs:line 38

07/03/2024 14:51:55 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 72

07/03/2024 14:51:55 | --- End of inner exception stack trace ---

07/03/2024 14:51:55 | at Cosmoteer.Mods.ModInfo.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Mods\ModInfo.cs:line 77

07/03/2024 14:51:55 | at Cosmoteer.Data.Assets.ApplyPreLoadMods(OTFile rulesFile) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 428

07/03/2024 14:51:55 | at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 391

07/03/2024 14:51:55 | Actual data hash: c146f2919fa5369bf891d3269b3d39a6

07/03/2024 14:51:55 | Expected data hash: c146f2919fa5369bf891d3269b3d39a6

07/03/2024 14:51:55 | Director received exit call.

07/03/2024 14:51:55 | Disposed default font.

07/03/2024 14:51:55 | Disposed XA2AudioManager device.

07/03/2024 14:51:55 | Disposed audio manager.

07/03/2024 14:51:55 | Disposed clock.

07/03/2024 14:51:55 | Disposed input manager.

07/03/2024 14:51:55 | Disposed graphics manager.

07/03/2024 14:51:55 | Disposed swap chain.

07/03/2024 14:51:55 | Disposed Direct3D device.

07/03/2024 14:51:55 | Disposed DXGI factory.

07/03/2024 14:51:55 | Closed Windows form.

07/03/2024 14:51:55 | Director received exit call.

07/03/2024 14:51:55 | Disposed window.

07/03/2024 14:51:55 | Disposed platform interface.

07/03/2024 14:51:55 | Closing log output file...
Itchys  [developer] 7 Sep, 2024 @ 11:05pm 
It should already be working since the July update, but I'm actually working on adding other things! Please let me know if you still encounter any problems. Thanks.
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