Crusader Kings III

Crusader Kings III

More Traditions v2
 This topic has been pinned, so it's probably important
Lost Nomad  [developer] 15 Apr, 2024 @ 7:44am
Areas of conflict with other mods
If you want to know if this mod is compatible with another mod check if the other mod includes changes to these areas

Pasture buildings
=============
All have keys pastures_01 through pastures_08
They are in the common/buildings/ folder
Typically they are in the vanilla file named 00_standard_economy_buildings.txt but the file could be named anything in a mod.

Traits
====
They are in the common/traits folder
Typically the vanilla file is named 00_traits.txt but the file could be named anything in a mod
MTv2 modifies the adulterer and brave traits.

Vassal Stances
============
It is not possible to modify individual stances so the whole vanilla file has to be overwritten.
The file is named 00_vassal_stances and is in the common/vassal_stances folder

Events
=====
The hunt activity event is modified, and again it is not possible to edit individual events so the whole file has to be overwritten
The file is named hunt_events.txt and is in the events/activities/hunt_activity folder