Project Zomboid

Project Zomboid

Anthro Survivors (the "Furry Mod")
 This topic has been pinned, so it's probably important
Wuffwick  [developer] 27 Nov, 2022 @ 9:37am
Suggestions and Bug Reports
This is a thread for any feature requests, or reports of issues with the mod in vanilla Zomboid. (Mod conflicts in other thread)
Last edited by Wuffwick; 27 Nov, 2022 @ 9:37am
< >
Showing 1-15 of 286 comments
Rev 27 Nov, 2022 @ 6:31pm 
would be cool to have a maned wolf as a species one day
I think it would be cool for each species to have customizable colors, such as under belly, tail tip, ear tip colors. Maybe an option for up to 9+ tails too!
The Bored Boar 28 Nov, 2022 @ 12:42am 
Can there please be a pig or a boar ;w; We're so under represented in games and mods.
A Random Robot 28 Nov, 2022 @ 6:28am 
I have only one thing to say, Lizards, that is all. For real though this is actually pretty impressive, fits the style of the game pretty damn well
Marfab 28 Nov, 2022 @ 8:55am 
hey this mod looks so great! it would be better if we can have lizards or dragons as species, that would be so amazing!
Jaql  [developer] 28 Nov, 2022 @ 9:59am 
Hey guys, jackal programmer here (Wuffwick is the artist and community front-wolf).

We would love to add dragons and raccoons and we'll do some experiments. In particular with dragons we will see if the wings look right - we don't want to release something that doesn't look good.

Customization is high on our priority. We can't do colour picking customization like in the base game because we have complex texturing, but we were thinking of adding variants (e.g. arctic fox, border collie dog).

Some people may have Zomboid saves that they want to make furry. I'm going to try to detect the mod was installed mid-game and let you select a new species.

Finally, having zombies be furries. This requires a new mod, because we would have to overwrite all the zombie loot outfit tables. We want to do it, but that one will take some careful thought and engineering.

Peace out y'all!
AlexSFeather 28 Nov, 2022 @ 10:18am 
Was hoping for something like this to come out sometime and the day has come! :D
Sadly no avians or gryphons on the list but its still something ^^
and that is my suggestion actually
give avians some love!
AlexSFeather 28 Nov, 2022 @ 10:21am 
Originally posted by Jaql:
We would love to add dragons and raccoons and we'll do some experiments. In particular with dragons we will see if the wings look right - we don't want to release something that doesn't look good.
Wingless option? >.>
Nasty Dog 28 Nov, 2022 @ 1:00pm 
Question- can you wear a hood? I want to live my best Darkwood Wolfman life!
Wuffwick  [developer] 28 Nov, 2022 @ 1:08pm 
Originally posted by Bitcoin Barry:
Question- can you wear a hood? I want to live my best Darkwood Wolfman life!

yes! all clothing can be worn and the eyes/ heads are very close to human size so hats/glasses/hoods will fit, some may have some minor clipping issues but it works and looks really cool.
Pandafish 28 Nov, 2022 @ 6:59pm 
This mod doesn't work with the A Really CD DA challenge since I assume it strips the fur clothing layer that the mod is built off.
It's my favourite challenge so I'd really like this fixed!
Jaql  [developer] 28 Nov, 2022 @ 7:23pm 
Originally posted by Pandafish:
This mod doesn't work with the A Really CD DA challenge since I assume it strips the fur clothing layer that the mod is built off.
It's my favourite challenge so I'd really like this fixed!

Hi there! Thanks for the report! We're going through QA right now for the next version, but I managed to slip a fix in for you as it was really easy.
No color picking is a shame, maybe in the future who knows... but any chance of kitsunes?
RongYao 29 Nov, 2022 @ 6:51am 
Noticed the mod file
108600\2893930681\mods\Furry\media\scripts\clothing\Furry_clothingitems.txt

the sections in it on the last paragraph don't end with , which zomboid vanilla files do. Not sure if thats intentional or not or if it breaks things or not.

Water resistance?

Anyhow, THE actual questions i do have to you Jaql, any way to prevent getting drenched wet because fur is clothing and as such if it doesn't provide water resistance gets wet, it cannot be dried off easily and it cannot be taken off

Chance to fall?

i've noticed theres no setting whats the chance to fall, considering it is not meant to fall or being taken off, chance can be set to 0.

item Furry_MaleWolf { Type = Clothing, ClothingItem = Furry_MaleWolf, BodyLocation = Fur, BloodLocation = Trousers;Jumper;Head;Neck;Hands;Shoes, Icon = Fur, Tags = Fur, Insulation = 0.2, WindResistance = 0.2, BiteDefense = 2, ScratchDefense = 4, CanHaveHoles = False, WaterResistance = 80, ChanceToFall = 0, Weight = 0, }

Not sure if 80 is a good value, because one of my friends complained that it took hours he to dry off even with other clothes taken off. [that comma after weight should it be there or not?]
Jaql  [developer] 29 Nov, 2022 @ 7:16am 
Originally posted by RongYao:
Noticed the mod file
108600\2893930681\mods\Furry\media\scripts\clothing\Furry_clothingitems.txt

Water resistance?

Chance to fall?

Hey there. Good digging! If you use the dry yourself action, it will also dry the fur, so it is possible to get dry again. But you’re right on the water resistance - I’ll see what I can do and find the right value. (I was also thinking of a shake option to get down to damp level, with a cute animation.)

I wanted to make sure there’s a slight hassle with fur to balance the natural resistance.

As far as I know the fall chance is only for hats. I figure it’s harmless to put in though, so I will next update.

I’m currently driving to Chicago - you can probably guess why - so there might be a little delay on it.
Last edited by Jaql; 29 Nov, 2022 @ 7:20am
< >
Showing 1-15 of 286 comments
Per page: 1530 50