Rivals of Aether

Rivals of Aether

KEL
Aperson  [developer] 29 Nov, 2022 @ 6:12am
Bugs/Issues/Feedback
Post any bugs, issues and feedback regarding Kel in this thread.
< >
Showing 1-4 of 4 comments
Katsu 22 Mar, 2023 @ 6:07am 
I feel like there is an issue with Kel's hitboxes. When playing around with him, I noticed his severe lack of range on his attacks- attacks that feel like they should hit when colliding with an enemy, but don't connect.

So, I went onto practise range and turned on the hitboxes, and it turns out that the hitboxes aren't done properly? There's a red X for the hitboxes that are supposed to be there.

Screenshots:

https://ibb.co/S0h94vW
https://ibb.co/8BVxcKC
https://ibb.co/y6zwGxj

Unless you aren't working on this character anymore, I feel like it might be a good decision to look at this issue.
Aperson  [developer] 22 Mar, 2023 @ 6:09am 
Funny you mention this, I had this issue with another character that I was developing. I think I know how to fix this. Will push out a patch asap.
Katsu 22 Mar, 2023 @ 6:15am 
Thank you for replying so quick! Never seen that from a workshop developer thus far. I like the character a lot, but his hitboxes did feel a bit short in range and some in duration (like his back air or neutral air), so I'm glad to hear. :steamthumbsup:
Aperson  [developer] 22 Mar, 2023 @ 6:35am 
I found the issue. The template I was using had a define for custom hitbox colours. Kel however does not use custom hitbox colours, so that was probably messing with it. Will patch asap to fix the character.
< >
Showing 1-4 of 4 comments
Per page: 1530 50