RimWorld

RimWorld

RimFridge: Now with Shelves!
Max 18. maj 2023 kl. 17:31
Bug - Node for Power Factor Setting for RimFridge not found
ResearchTree :: Node for Power Factor Setting for RimFridge not found. Was it intentionally hidden or locked?
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
Verse.Log:ErrorOnce (string,int)
FluffyResearchTree.Log:Error (string,bool,object[])
FluffyResearchTree.ResearchProjectDef_Extensions:ResearchNode (Verse.ResearchProjectDef)
FluffyResearchTree.ResearchNode:op_Implicit (Verse.ResearchProjectDef)
FluffyResearchTree.Queue:TryStartNext (Verse.ResearchProjectDef)
FluffyResearchTree.HarmonyPatches_Queue/DoCompletionDialog:Postfix (Verse.ResearchProjectDef)
(wrapper dynamic-method) RimWorld.ResearchManager:RimWorld.ResearchManager.FinishProject_Patch7 (RimWorld.ResearchManager,Verse.ResearchProjectDef,bool,Verse.Pawn,bool)
(wrapper dynamic-method) RimFridge.RimFridgeSettingsUtil:RimFridge.RimFridgeSettingsUtil.ApplyFactor_Patch0 (single)
(wrapper dynamic-method) RimFridge.RimFridgeComponent:RimFridge.RimFridgeComponent.StartedOrLoadedGame_Patch0 (RimFridge.RimFridgeComponent)
RimFridge.RimFridgeComponent:LoadedGame ()
(wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 ()
(wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch9 (Verse.Game)
(wrapper dynamic-method) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch4 (string)
Verse.Root_Play/<>c:<Start>b__1_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()