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If so, this is an error on the side of LWM's Deep Storage: RimWorld 1.5 introduced a new "groupingLabel" field for building defs, and if that field isn't present in a storage building's def, the presence of that building will cause the "Take to stockpile" menu to fail to open.
I have this specific bug that I can´t open the ,,take to stockpile" menu, throws an eror.
Removed Hospitality: vending machine, error persists. I can create new bills fine, just not open the menu.
I don't have the Deep Storage mod mentioned in the original post (I just checked to be sure), so it can't have anything to do with that one.
Edit: It works, though in a weird manner: The stockpile zones aren't intially visible/listed, until I click the new "Stockpiles" option, then it lists the zones. I assume that's intentional?
Also, do you mean Fridge_Building.xml from folder ThingDefs_Buildings?
And where exactly to place label there?