RimWorld
Toddlers
 กระทู้นี้ถูกปักหมุด เพราะฉะนั้นอาจเป็นกระทู้สำคัญ
cyanobot  [ผู้พัฒนา] 18 ธ.ค. 2022 @ 1: 47am
Bug Reports
Place bug reports here (or in the main comments thread, or on GitHub, it's really not important).
แก้ไขล่าสุดโดย cyanobot; 17 ก.พ. @ 6: 56am
< >
กำลังแสดง 1-15 จาก 129 ความเห็น
You can make the game crash by instructing them to carry themself. Obviously this isn't a good choice but I suppose it is worth mentioning. Also it sits in a chair that is sideways when choosing to eat at a table and I haven't ordinarily seen this work with anything but stools since 1.4 dropped. Also should a toddler even bother to eat at a table?
cyanobot  [ผู้พัฒนา] 23 ธ.ค. 2022 @ 10: 46am 
Thanks for the report. Self-carry should be fixed. Sitting sideways at tables is lower priority, but I'll look into it. Only older toddlers who are confident in manipulation will bother to eat at a table.
I don't have any toddlers in my save but I saw for a split second a red error appeared about the JobGiver acting up with toddlers
Getting same as errors RoboSpongie, seems to be happening when a 17 year old Animusen from Alpha Genes mod gets tired.

Edit: Error seems to be firing when said pawns schedule is on Sleep.

Edit2: Suspecting it is caused by the Workaholic Trait from Vanilla Traits Expanded

https://gist.github.com/48dacf606f7496b11a26a4902472bf20
แก้ไขล่าสุดโดย Ziehn; 31 ม.ค. 2023 @ 10: 41pm
cyanobot  [ผู้พัฒนา] 8 ก.พ. 2023 @ 7: 48am 
Thanks for the log, that helps a lot.
I'm seeing a funny bug where toddlers are sometimes leaning backwards while walking (looking a bit like they're dancing the limbo), but only when I'm looking from "far away". After zooming closer, they're upright again. I have screenshots, if you need to see it.
cyanobot  [ผู้พัฒนา] 8 ก.พ. 2023 @ 11: 25am 
@klvlt
I have noticed this but have yet to pin down exactly what in the render code causes them to sometimes lean the wrong way. It might be an interaction with Camera+ but I'm not certain...
Thank you though!
Good to know that you're aware of this. Oh, but Camera+ can't be the cause in my case, because I don't use it.
cyanobot  [ผู้พัฒนา] 8 ก.พ. 2023 @ 2: 55pm 
That's useful information, thanks
Pawns are deleted when taking the species changing drug named "Geneseed" from the mod WarHammer 40k GeneSeed (mod link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2017823407)

Tested with only GeneSeed mod and Toddlers mod installed, along with their dependencies.

Log: https://gist.github.com/HugsLibRecordKeeper/d07acda119859237610ea3dcf614b14c
cyanobot  [ผู้พัฒนา] 12 ก.พ. 2023 @ 3: 32am 
Goodness. Any pawns, or just toddlers?

I'll put a note on the front page and look into it when I can.
this happened with regular grown up pawns, though i did not test it with toddlers
in this case the pawn i tested it with was 54
along the lines of what klvlt mentioned, different LODs on the toddler makes them reassemble themselves a little wonky—the body parts and order are reflected

image link [rimgo.vern.cc]

it's not game breaking, i find it hilarious, but worth looking into
Opening most tabs throws these errors mentioning a toddler by name.
Most of these errors appear to relate to modded work roles, others don't.

https://gist.github.com/5d5327c90fa8c43ca19330ad245f3231

Tried to change priority on disabled worktype Childcare for pawn Yuki
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
RimWorld.Pawn_WorkSettings:SetPriority (Verse.WorkTypeDef,int)
BetterPawnControl.WorkManager:LoadPawnPriorities (Verse.Pawn,BetterPawnControl.WorkLink)
BetterPawnControl.WorkManager:LoadState (System.Collections.Generic.List`1<BetterPawnControl.WorkLink>,System.Collections.Generic.List`1<Verse.Pawn>,BetterPawnControl.Policy)
BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen:Postfix ()
(wrapper dynamic-method) RimWorld.MainTabWindow_PawnTable:RimWorld.MainTabWindow_PawnTable.PostOpen_Patch1 (RimWorld.MainTabWindow_PawnTable)
Numbers.MainTabWindow_Numbers:PostOpen ()
Numbers.MainTabWindow_NumbersWildLife:PostOpen ()
Verse.WindowStack:Add (Verse.Window)
(wrapper dynamic-method) RimWorld.MainTabsRoot:RimWorld.MainTabsRoot.ToggleTab_Patch1 (RimWorld.MainTabsRoot,RimWorld.MainButtonDef,bool)
RimWorld.MainButtonWorker_ToggleTab:Activate ()
UINotIncluded.Widget.Workers.Button_Worker:InterfaceTryActivate ()
UINotIncluded.Widget.Workers.Button_Worker:OnInteraction (UnityEngine.Rect)
UINotIncluded.Widget.Workers.Button_Worker:OnGUI (UnityEngine.Rect)
UINotIncluded.Widget.ExtendedToolbar:ExtendedToolbarOnGUI (System.Collections.Generic.List`1<UINotIncluded.Widget.Configs.ElementConfig>,UnityEngine.Rect)
UINotIncluded.UIManager:BarsOnGUI ()
(wrapper dynamic-method) RimWorld.MainButtonsRoot:RimWorld.MainButtonsRoot.MainButtonsOnGUI_Patch1 (RimWorld.MainButtonsRoot)
(wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch2 (RimWorld.UIRoot_Play)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
when getting carried around to be played with or getting fed toddlers arent placed back in the nursery, they get dumped on the spot. they also arent placed back in the crib so they just sleep on the floor. i think it might be because they arent incapacitated. oh also the tooltips for the moods are written as normal talk instead of "baby talk". Toddlers also dont use the crib/sleeping spot/bed when going to sleep, they sleep on the floor (only while they can only crawl though)
แก้ไขล่าสุดโดย Admiral_Corn_Lord; 19 เม.ย. 2023 @ 11: 54pm
< >
กำลังแสดง 1-15 จาก 129 ความเห็น
ต่อหน้า: 1530 50