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An update (v0.35) will occur at the end of the week or at the beginning of next week, the time to readapt all that for the module already available, and a new one which will be revealed to you the day of the update ;)
The code will be optimized and the IDs will be reviewed to avoid possible incompatibility with other mods.
Therefore, remember to remove all the modules present in your games or in your ship templates.
I'll give you a few hours to get ready because if you have left "Kebechet" modules on your ships, your saves and templates will be totally inaccessible.
I'll schedule the update at 8pm, french time. You can find the countdown at the link below ^^
https://24timezones.com/fr/event?dsc=Modular%2B%2B%2B%20Shields%20Beta%20v0.35%0A%E2%80%A2%20Update%20v0.35%20on%20the%20Workshop&st=20230103T2000&l=c1195
The upper area of the module is preventing any construction because the PhysicalRect was not properly configured. The problem, when making the fix change, it prevents the backup from loading (something I don't understand at all because the ID doesn't change).
You will have to remove the said module before the next update.
The update will be done within a day, at 9pm UK time. Here is the link for the countdown :
https://24timezones.com/fr/event?txt=Update%20v0.5b&dsc=Update%20v0.5b%20-%20This%20update%20will%20fix%20a%20problem%20with%20the%20small%20%22SHT%20Kebechet-S%22%20shield.%0A%0APlus%20d%27informations%20%3A%20https%3A%2F%2Fsteamhost.cn%2Fsteamcommunity_com%2Fworkshop%2Ffiledetails%2Fdiscussion%2F2907845781%2F3732953219571411097&st=20230112T2100&l=cc12423
→ https://mega.nz/folder/SN9lEb5L#HAI9MOuoOO3pR6UMA6anmQ