tModLoader

tModLoader

Thorium Mod
Vrong 19 Apr, 2023 @ 7:56am
Load Error
I have copied some relevant error messages,hoping it can be helpful to you

[22:37:20.585] [.NET ThreadPool Worker/WARN] [tML]: 静默捕获异常:
System.TypeLoadException: Could not load type 'ThoriumMod.Projectiles.Spawn.BloodPactPro' from assembly 'ThoriumMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETCore30Platform.CompileMethodHook(IntPtr jit, IntPtr corJitInfo, CORINFO_METHOD_INFO& methodInfo, UInt32 flags, Byte*& nativeEntry, UInt32& nativeSizeOfCode)
at ThoriumModZh.Projectiles.ProjectileTrans.SetDefaults(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 117
at Terraria.ModLoader.ModProjectile.SetupContent() in tModLoader\Terraria\ModLoader\ModProjectile.cs:line 65
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 49
at _ReplaceString_.ReplaceString.<>c__DisplayClass17_0.<.ctor>b__1(PostSetupContentDelegate orig, Mod mod) in _ReplaceString_\ReplaceString.cs:line 152
at Terraria.ModLoader.ModContent.<>c.<Load>b__42_1(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 328
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 383
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 327
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 125
at Terraria.ModLoader.ModLoader.<>c__DisplayClass48_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 105
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()

============================
Terraria.ModLoader.Exceptions.MultipleException: Multiple errors occured.
---> System.TypeLoadException: Could not load type 'ThoriumMod.Projectiles.Spawn.BloodPactPro' from assembly 'ThoriumMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at ThoriumModZh.Projectiles.ProjectileTrans.SetDefaults(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 117
at Terraria.ModLoader.ModProjectile.SetupContent() in tModLoader\Terraria\ModLoader\ModProjectile.cs:line 65
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 49
--- End of inner exception stack trace ---
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 60
at _ReplaceString_.ReplaceString.<>c__DisplayClass17_0.<.ctor>b__1(PostSetupContentDelegate orig, Mod mod) in _ReplaceString_\ReplaceString.cs:line 152
at Terraria.ModLoader.ModContent.<>c.<Load>b__42_1(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 328
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 383
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 327
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 125
---> (Inner Exception #1) System.TypeLoadException: Could not load type 'ThoriumMod.Projectiles.Spawn.BloodPactPro' from assembly 'ThoriumMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at ThoriumModZh.Projectiles.ProjectileTrans.SetDefaults(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 117
at Terraria.ModLoader.ModProjectile.SetupContent() in tModLoader\Terraria\ModLoader\ModProjectile.cs:line 65
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 49<---

---> (Inner Exception #2) System.TypeLoadException: Could not load type 'ThoriumMod.Projectiles.Spawn.BloodPactPro' from assembly 'ThoriumMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at ThoriumModZh.Projectiles.ProjectileTrans.SetDefaults(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 117
at Terraria.ModLoader.ModProjectile.SetupContent() in tModLoader\Terraria\ModLoader\ModProjectile.cs:line 65
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 49<---

[22:41:58.313] [.NET ThreadPool Worker/WARN] [tML]: 静默捕获异常:
System.TypeLoadException: Could not load type 'ThoriumMod.Projectiles.Spawn.BloodPactPro' from assembly 'ThoriumMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETCore30Platform.CompileMethodHook(IntPtr jit, IntPtr corJitInfo, CORINFO_METHOD_INFO& methodInfo, UInt32 flags, Byte*& nativeEntry, UInt32& nativeSizeOfCode)
at ThoriumModZh.Projectiles.ProjectileTrans.SetDefaults(Projectile projectile)
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 117
at Terraria.Projectile.SetDefaults(Int32 Type) in tModLoader\Terraria\Projectile.cs:line 8187
at Terraria.Projectile.CloneDefaults(Int32 TypeToClone) in tModLoader\Terraria\Projectile.cs:line 268
at CalamityMod.Projectiles.Ranged.SevensStrikerPlatinumCoin.SetDefaults() in CalamityMod\Projectiles\Ranged\SevensStrikerPlatinumCoin.cs:line 16
at Terraria.ModLoader.Core.LoaderUtils.InstantiateGlobals[TGlobal,TEntity](TEntity entity, ReadOnlySpan`1 globals, Instanced`1[]& entityGlobals, Action midInstantiationAction) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 76
at Terraria.ModLoader.ProjectileLoader.SetDefaults(Projectile projectile, Boolean createModProjectile) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 113
at Terraria.ModLoader.ModProjectile.SetupContent() in tModLoader\Terraria\ModLoader\ModProjectile.cs:line 65
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 49
at _ReplaceString_.ReplaceString.<>c__DisplayClass17_0.<.ctor>b__1(PostSetupContentDelegate orig, Mod mod) in _ReplaceString_\ReplaceString.cs:line 152
at Terraria.ModLoader.ModContent.<>c.<Load>b__42_1(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 328
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 383
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 327
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 125
at Terraria.ModLoader.ModLoader.<>c__DisplayClass48_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 105
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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Showing 1-1 of 1 comments
Vlidmir Putan  [developer] 20 Apr, 2023 @ 10:22am 
update the "ThoriumModZh" mod
Last edited by Vlidmir Putan; 30 Apr, 2023 @ 12:18am
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