Project Zomboid

Project Zomboid

SpiffUI - Immersive Minimap
dhert  [desarrollador] 23 JUL 2023 a las 12:30 p. m.
SpiffUI - Immersive Minimap -- Update 07.23
Hello again, and it's time for another round of SpiffUI updates!

My plans have slightly changed for what I had intended this next update to be as I unfortunately lost a lot of my updated code from a hard drive crash. But we still have a pretty big update to cover here!

New Options

SpiffUI's configuration has moved!! Instead of relying on ModOptions to provide configuration options, I have opted to add my own tab into the Options menu. All SpiffUI mods will have their configurations moved to this new tab as part of this update.

Why do this?
To start, there is absolutely nothing wrong with ModOptions; it is a fantastic mod and has provided great utility for many modders. However, many Server Admins do not enable this mod for various reasons which results in the mod's options obviously not being able to be modified. Most of the complaints I have received regarding all SpiffUI mods are because they do not have ModOptions enabled on the server, and the default options are being used which they do not like (that's fine, that's why it's an option :). This will fix that!

I also have a lot of configuration in this mod, and there's only going to be more as SpiffUI continues to grow. This should help reduce that scrollbar in ModOptions too!

What about my current settings?
I have added a button when you are on the Main Menu to import your old ModOptions and convert it to the new.

WARNING: THIS IS A ONE-WAY OPERATION, AND WILL OVERWRITE ALL CURRENT CONFIGURATION IF FOUND IN MODOPTIONS!!!
I also do not remove my old configuration from ModOptions.

Note: Configuration options that are not relevant due to other mods being enabled are automatically hidden and disabled internally.

Configuration is written to "Lua/spiffui.ini"

Here is an example of the new Options:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3008037132

Other Features

The core of SpiffUI is the main update that occurred here, however, I have also fixed a few bugs.

  • Fixed an issue when using Darker Map by Lightja where the character would get stuck. This should also cause the Darker Map mod to initialize properly on start.
  • Added a Sandbox option to disable the SearchModeAPI even if installed. Forgot about this, oops.
  • Added a new Sandbox option to force the player to have a map in their inventory to use any map. Doesn't matter what kind of map, but its intended to be used with a mod that reduces what you carry such as Inventory Tetris

What about ItemGPS?
Still not compatible, sorry.

Final Notes
All of the SpiffUI mods are getting a round of updates today, and will then be going into "maintenance" for a bit (except for SpiffUI - Radials). I will be fixing any bugs that are reported as soon as I can, but no new features will be implemented. I have a new SpiffUI module dropping soon that has my full attention, so stay tuned!