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Anyways,I think a good place to start would be to have a decision that you can enact once per cracked planet, which adds a chance to add a resource deposit, with the potential deposits and their chances being roughly equivalent to vanilla (Energy = Minerals > Research > Alloys > Strategic Resources). The decision could potentially even spawn anomalies, or if you're really lucky, archaeological sites.
The biggest problem you're facing here the most is keeping everything engaging without simply adding back in random empires. Maybe a post-apocalypse empire that took refuge in the L-cluster? Precursors that were severaly weakened but still managed to survive? New, exotic life that managed to survive the galaxy's destruction or came to be later on? Maybe shroud worlds weren't affected because of their weird state and can have cool events or anomolies connected to them. This has so much potential!
@Perigo I did have plans for a large set of at least custom dig sites and associated anomalies that would go into what the galactic scene was like before the Engine was fired (who did it, who tried to stop it, how your species survived, etc). I do also have plans of a way to life seed the galaxy yourself though I could do uplifting other survivors as well.
@Minecon2 It was intentional to truly be alone in a dead galaxy and its definitely a slow burn, RP game because there is indeed not a whole lot of challenge to be engaged with. That being said, better integration with Gigas is wanted as the origin/scenario does indeed rely on those mods heavily so it is on the plan.
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My current vision of when one can start life-seeding is shortly after already being able to put planets back together and reignite stars. The mod was originally for my own personal RP run of "The Last Precursor" that seeds life on planets they rebuild, and ends up having to defend them from the various endgame crises, whether the primitives know what is happening in the galaxy around them or not at at that moment.
maybe needing to complete a series of projects before being able to start investigating/repairing the birch
Based this off of my first time Becoming the Crisis, with the civ I played giving me the idea for "The Endless." I suppose you could replace "The Endless" with "The gods" if you wanted it to be less specific and more general in feel, but the idea is the same: a civ that succeeded in becoming the Crisis being confronted by the survivors of that apocalypse.
Basicly, what if all the systems in the nebula are cut off, isolated, so there are no hyper-lanes to the rest of the galaxy, even if you spawn in the center, you just get isolated.
Now, 2 planets in those systems are habitible, and maybe even a guarenteed primitive? However, after 1 year, a dig site apears, called "passage to the stars". After excavating it, "wormhole stabilization" becomes availiable, and your starting system gets a wormhole connected to a random system!
So, that explains why your planet was spared. You are cut off from the galaxy! You could, of course, choose to not have primatives and such, and rather have those as black holes. The idea there is that whatever protected you did it while the star-eater was headed for your planet, and the "subspace shockwaves" forced it to do an emergency FTL, and by the time it came back, your system was isolated (As well as a few others)!
Just a thought there!
I edited a bit of the mod to allow precursors and enclaves to survive, it doesn't necessarily fit the lore but it definitely helped.