Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo CE: REBALANCE
Stuck on Keyes
Hello, really enjoying the mod so far. I got back inside the TAR through the gravity lift, proceeded to the room where they're collecting bodies in the corners, and now I can't proceed. All the doors are blocked or locked apart from the one that goes back up to the top level. I restarted and this time a bunch of Flood Elites with active camo jumped down and attacked, but still nowhere to progress. I tried going through the big door when the big wave of Flood arrived before it locked closed to no avail. Am I missing something blindingly obvious here or is it bugged?
Cheers.

P.S. the flood ambiance and breathing biomass is very well done, quite unsettling. Props.
Última edição por SkywardSoul117; 10/fev./2023 às 9:54
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Exibindo comentários 111 de 11
RTNNodstBR 11/fev./2023 às 7:56 
On the 2nd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene
Última edição por RTNNodstBR; 12/fev./2023 às 8:51
SkywardSoul117 11/fev./2023 às 16:00 
Escrito originalmente por RTNNodstBR:
On the 3rd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene

Perfect, thank you. Must have completely missed the button.
grandpa 21/nov./2023 às 22:48 
ohhh my god i had the same problem for two days
olympian 10/dez./2023 às 1:09 
Escrito originalmente por RTNNodstBR:
On the 2nd floor (where you enter this room from), there's a button for you to manually open the locked doors (it is located in front of the hallways that go to the bottom floor).

Also, I'll tell you right now, there's a similar button in the Keyes room, that you can use to distract the Spec Ops squad after the cutscene
Me jumping over all of the soldiers on legendary without it and losing all my health :csgoskull:
Zafiro_Regio 31/dez./2023 às 14:37 
thanks yall for pointing out the button, i was just stuck here on my playthrough as well xD
Última edição por Zafiro_Regio; 31/dez./2023 às 14:37
Boompen 31/jan./2024 às 19:27 
this was probably the most confuising part of the mod's changes. it took me 5 minutes but yeah that is fair i can see this confusing people for hours unfortunately
Última edição por Boompen; 31/jan./2024 às 19:27
Caramell 7 de abr. às 11:25 
Thank you! I won't lie, that's a really dumb design decision. Certainly a low point for the mod.
Capt. Foley 6 de mai. às 22:38 
@SkywardSould117
Tip: The fungal-like biomass growing on the wall in the room forms a staircase to the platform on the 2nd floor(where the terminal to unlock all the doors in the area is stationed).
Última edição por Capt. Foley; 6 de mai. às 22:39
finlandslim 20 de jun. às 6:31 
Escrito originalmente por Caramell:
Thank you! I won't lie, that's a really dumb design decision. Certainly a low point for the mod.
Oh noes, you have to explore and interract with your surroundings and covenant control panels, which the game teaches you before that part.

Modern gamer moment.
Caramell 26 de jun. às 8:52 
Okay buddy, sure thing. :steamthumbsup:
(If you're going to be contrarian for the sake of attention, go back to reddit)
finlandslim 27 de jun. às 15:10 
Escrito originalmente por Caramell:
Okay buddy, sure thing. :steamthumbsup:
(If you're going to be contrarian for the sake of attention, go back to reddit)
I'm not going with anything, just saying it's a skill issue on your part not mod problem.
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