Stellaris

Stellaris

Forgotten History
 This topic has been pinned, so it's probably important
kroun  [developer] 13 Jan, 2023 @ 12:33am
Bugs
If you encounter any bugs with this mod, please tell me here.
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Showing 1-15 of 44 comments
Kyllian 13 Jan, 2023 @ 3:34am 
Took a look at the code.

File AAA_Events.txt :
- Missing a } on the last event, AAA.555
- line 258 and 1483 are missing a =, should be "not = { has_origin = origin_banished_threat }"
kroun  [developer] 13 Jan, 2023 @ 4:11am 
Thanks!
They should all be fixed now.
GlitchFling108 19 Mar, 2023 @ 6:20am 
History Leasons only applies to leaders of main species,

This SHOULD apply to every leaders of any species
Pietas 19 Mar, 2023 @ 2:36pm 
Tooltip for Blade of the Huntress is broken-- just shows the name of the key, on the same line as whatever relic you got before it.

Also, are a lot of the mod's digsites meant to spawn in a tiny cluster around the player? Because that's happened in both games I've played with the mod.
Last edited by Pietas; 19 Mar, 2023 @ 2:36pm
kroun  [developer] 21 Mar, 2023 @ 8:15am 
Originally posted by GlitchFling108:
History Leasons only applies to leaders of main species,

This SHOULD apply to every leaders of any species

It does apply to leaders even outside of your main race.
kroun  [developer] 21 Mar, 2023 @ 8:17am 
Originally posted by Pietas:
Tooltip for Blade of the Huntress is broken-- just shows the name of the key, on the same line as whatever relic you got before it.

Also, are a lot of the mod's digsites meant to spawn in a tiny cluster around the player? Because that's happened in both games I've played with the mod.

Thanks! The tooltip will be fixed today after I finish some other stuff.

Also, which digsites specifically? The precursor digsites, or other digsites?
SpectralVoid 22 Mar, 2023 @ 12:15pm 
There seems to be a bug with Museum building from Archeology tradition. For rogue servitors with Remnants (relic world) start, museums just disappears right after being built...
kroun  [developer] 23 Mar, 2023 @ 9:30am 
Originally posted by SpectralVoid:
There seems to be a bug with Museum building from Archeology tradition. For rogue servitors with Remnants (relic world) start, museums just disappears right after being built...
Thanks for telling me!
Should be fixed now.
DeleteriousMana 1 Apr, 2023 @ 10:58am 
The on the shoulder's of giants origin seems to steal the free archaeology site you get from the archaeologists civic, if the free site spawns when you complete the ex gravitas site then I'll delete this comment
Last edited by DeleteriousMana; 1 Apr, 2023 @ 11:02am
kNow Name 3 Apr, 2023 @ 11:18pm 
Not quite sure how this is happening, since I only know the bare minimum to create irony fixes for my mods, but irony shows that the six other modded relics that you made patches for the museum workers effect are being overwritten by the eztarta relic. They lose all their individual effect, tooltip, and cooldown stuff, without gaining eztarta's, as well as having the portrait replaced by eztarta. Weredarin is the only one that loses its sound effect and has it replaced by generic activation. Correct me if I am wrong and this isn't a bug but it seems weird that you would overwrite your own precursor mod that way so I assume it is. Here is an image showing weredarin's tooltip and effect event being removed.
https://cdn.discordapp.com/attachments/825218493854515230/1092689416700563467/image.png
I made sure to resubscribe and validate my files several times and it shows up the same in the relic directory every time. If I was to take a guess I would say either steam messed up the workshop upload or you may have uploaded a test version on accident.
Last edited by kNow Name; 3 Apr, 2023 @ 11:19pm
kroun  [developer] 5 Apr, 2023 @ 11:24am 
Originally posted by kNow Name:
Not quite sure how this is happening, since I only know the bare minimum to create irony fixes for my mods, but irony shows that the six other modded relics that you made patches for the museum workers effect are being overwritten by the eztarta relic. They lose all their individual effect, tooltip, and cooldown stuff, without gaining eztarta's, as well as having the portrait replaced by eztarta. Weredarin is the only one that loses its sound effect and has it replaced by generic activation. Correct me if I am wrong and this isn't a bug but it seems weird that you would overwrite your own precursor mod that way so I assume it is. Here is an image showing weredarin's tooltip and effect event being removed.
https://cdn.discordapp.com/attachments/825218493854515230/1092689416700563467/image.png
I made sure to resubscribe and validate my files several times and it shows up the same in the relic directory every time. If I was to take a guess I would say either steam messed up the workshop upload or you may have uploaded a test version on accident.

The correct version should be used when both mods are installed. The reason for the overwrite is because of museum workers.
If it for some reason gives you the wrong version in-game, and not just an error in irony, please tell me.
Anyway, I will replace these overwrites with scripted triggers next time I update, although that sadly won't be for the time being due to my internet not working.
kNow Name 6 Apr, 2023 @ 2:53am 
Ah I see, thanks for telling me. I misunderstood a bit from how it looked on the overwrite of your more precursor mod. My poking around in the files to see the reason either wasn't deep enough or I somehow missed it. Sorry for being a bit of a bother. Embarrassingly I was having a bit too much fun in my test game and haven't gotten to any of those relics yet. I jumped the gun a bit too fast listening to my friend to report/ask about it. Anyways, the parts that I have gotten to so far are good and I am enjoying the mod. Again, thanks and sorry.
kroun  [developer] 6 Apr, 2023 @ 4:54am 
Originally posted by kNow Name:
Ah I see, thanks for telling me. I misunderstood a bit from how it looked on the overwrite of your more precursor mod. My poking around in the files to see the reason either wasn't deep enough or I somehow missed it. Sorry for being a bit of a bother. Embarrassingly I was having a bit too much fun in my test game and haven't gotten to any of those relics yet. I jumped the gun a bit too fast listening to my friend to report/ask about it. Anyways, the parts that I have gotten to so far are good and I am enjoying the mod. Again, thanks and sorry.

No worries. Thanks for taking your time reporting this, even though it wasn't really anything needing fixing.
Really, I'd much rather have someone tell me about something they think is a bug / mistake on my part than if they just don't say anything.
kNow Name 6 Apr, 2023 @ 11:16am 
I finally had time to get a relic from more precursors and precursor story pack and it would appear they are being overwritten ingame as well. The essence of werediran is missing its custom tooltip and country event on activation. The ultimate lifeform genetic template is missing its custom tooltip and its special relic cooldown (no normal cooldown either). The all of the two mods' relics are missing the same pieces that the conflict in irony showed, their portraits being the most obvious.
https://cdn.discordapp.com/attachments/1092346273597759548/1093592285452701706/image.png
https://cdn.discordapp.com/attachments/1092346273597759548/1093595599640727552/image.png
I got those two normally without any commands or 'cheating' just to be sure then spawned in the other four from the mods to check them as well. If you don't have the issue with the files from the steam version I wonder if my irony is somehow doing something weird. Worse case if no one else is having the issue I can copy the relic files from the original mods over the messed up overwrites.
Last edited by kNow Name; 6 Apr, 2023 @ 11:20am
kroun  [developer] 7 Apr, 2023 @ 1:32am 
Originally posted by kNow Name:
I finally had time to get a relic from more precursors and precursor story pack and it would appear they are being overwritten ingame as well. The essence of werediran is missing its custom tooltip and country event on activation. The ultimate lifeform genetic template is missing its custom tooltip and its special relic cooldown (no normal cooldown either). The all of the two mods' relics are missing the same pieces that the conflict in irony showed, their portraits being the most obvious.
https://cdn.discordapp.com/attachments/1092346273597759548/1093592285452701706/image.png
https://cdn.discordapp.com/attachments/1092346273597759548/1093595599640727552/image.png
I got those two normally without any commands or 'cheating' just to be sure then spawned in the other four from the mods to check them as well. If you don't have the issue with the files from the steam version I wonder if my irony is somehow doing something weird. Worse case if no one else is having the issue I can copy the relic files from the original mods over the messed up overwrites.

Huh, that's weird. For me, it givis me the correct version.
I'll try to test it with the workshop / steam version to test if that is somehow different from my local version, although I can't do that currently due to internet issues. For now, I guess you could try see if it's because of Irony, and if that's not the case I guess you'll have to just manually fix it for now.

For anyone else reading this, please tell me if you're having the same issue as kNow Name, and whether or not you're using Irony. I'd really appriciate it.
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