RimWorld

RimWorld

Big and Small - Genes & More
[BUG] red error that pauses the game after the last update
Mod List: https://rentry.co/4arwfmsx
Log: https://gist.github.com/HugsLibRecordKeeper/30df843de830c7d73f6bff0e86e6d9fd

After the last update, i encountered an error that triggers every 1-2 seconds that pauses the game. I can unpause it, though 1-2 seconds later the error occurs again, pausing the game.

I was having some errors even before the update happened, though most of the issues fixed themselves after i save/load. I dont know if those old errors are related to the issue im currently having.

The error is:

System.MissingMethodException: !!0 HarmonyLib.AccessTools.MethodDelegate<!0>(System.Reflection.MethodInfo,object,bool,System.Type[])
[Ref 8F20D052] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GameComponentUtility.GameComponentTick_Patch1 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
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Showing 1-1 of 1 comments
Godsuya 21 Jun @ 12:44pm 
Sorry, im dumb. The reason the game pauses with every red error is because the debug console is set to pause when an error pops up :steamsad:

Now that i solved that by unchecking it, i was able to see the effects of the error. Whenever the error occurs, my tps drops and goes back up (from 70tps to 40 tps and some fps drops)
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