Banished

Banished

MegaMod 9 Part 1 of 7
GothyQT 18 Mar, 2023 @ 5:18pm
Bugs!
It would be nice if there was a place to report bugs
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Showing 1-14 of 14 comments
ShortyStraw 13 May, 2023 @ 12:27pm 
Hey, I got a bug that pig, Bison etc butchers get locked somehow
kralyerg  [developer] 14 May, 2023 @ 6:04am 
What does "locked" mean?
Khaiendros 22 Jul, 2023 @ 12:17pm 
There seems to something wrong with the textures for the rice crop from Dock set, rice planter building. See link for screenshot. https://imgur.com/a/uQDeKCF

The same building looks normal with MM8.01, and saving/reloading doesn't fix it.
GreyGun 24 Jul, 2023 @ 11:41am 
game crash when using starting condition japan
Last edited by GreyGun; 24 Jul, 2023 @ 11:41am
Angelhearth 16 Sep, 2023 @ 1:00am 
The Town Tithe Barn will NOT stock beeswax, making it incredible hard to make candles when that is the only type of barn you have. :steamfacepalm:
Emrys 20 Oct, 2023 @ 4:23am 
Is this updated to 1.0.7?
Baca Psihijatar 1 Nov, 2023 @ 7:06am 
I have build food trader and as soon as trader come in game crashes. To bad since i am siting on 300+ population in 4 'villages'
KorvaMeister 2 Nov, 2023 @ 10:45pm 
Over two separate towns, with a complete reinstall of the game in between, I have run into the problem of citizens starving and freezing to death due to them not walking in to buildings anymore.

At some point, I believe it is playtime based per save, villagers will no longer physically enter buildings but will instead get stuck trying to enter them. Standing completely still until death. I've tested various methods, removing buildings, re-piling storage, and every which way I can think of that would prevent this however nothing works.

I can provide game info, though you'll have to tell me where it is and how to send it.
Game crashes if i build a farm for crops or animal farm. i can build it but if i try to interact with it game dies.
boneys26 22 Jan, 2024 @ 12:11am 
Fodder barn doesn't allow Thatch-fodder, bannies place it in the normal barn.

wanted to move my normal barn, told bannies to destroy old one as I have dedicated sheds but thatch wasn't removed from the barn, tried multiple new games same issue, guessing thatch has wrong flag \o/
Tasherenity 3 Feb, 2024 @ 3:56am 
Originally posted by boneys26:
Fodder barn doesn't allow Thatch-fodder, bannies place it in the normal barn.

wanted to move my normal barn, told bannies to destroy old one as I have dedicated sheds but thatch wasn't removed from the barn, tried multiple new games same issue, guessing thatch has wrong flag \o/

You're the first person I've found who has this problem too, I thought I was going nuts. I think for some reason it's flagged as 'misc' and not 'construction' like it should be.
I've tried multiple times, changed versions of MM9, Steam, DL from BLS itself, nothing helps.

it drives me nuts because at the start you get so much thatch-fodder and it takes up valuable food space in regular storage.
endymionshepherd 26 Sep, 2024 @ 9:14pm 
Originally posted by Tasherenity:
Originally posted by boneys26:
Fodder barn doesn't allow Thatch-fodder, bannies place it in the normal barn.

wanted to move my normal barn, told bannies to destroy old one as I have dedicated sheds but thatch wasn't removed from the barn, tried multiple new games same issue, guessing thatch has wrong flag \o/

You're the first person I've found who has this problem too, I thought I was going nuts. I think for some reason it's flagged as 'misc' and not 'construction' like it should be.
I've tried multiple times, changed versions of MM9, Steam, DL from BLS itself, nothing helps.

it drives me nuts because at the start you get so much thatch-fodder and it takes up valuable food space in regular storage.
I think fodder should be misc as it isn't used to build. It seems to have been changed somewhere but not uniformly. I get SO much fodder from the maps but can't use it. Seems like it should be for early processing, not advanced. I like that it can be stable feed. Only bundling shed can turn into fuel (unfortunate), and the compost bin made an exceptional idea of turning into compost, but it won't stock.
That brings me to my bug: compost bin (KID) won't accept fodder-thatch or fertilizer. Worker tries to deposit, but has to carry back to barn...infinite loop.
Originally posted by Weaver (aka Heavy):
Game crashes if i build a farm for crops or animal farm. i can build it but if i try to interact with it game dies.
I have this issue too.
Do some construct just not work? is there a list which constructs we should avoid with this mod?
Originally posted by Djurimaru:
Originally posted by Weaver (aka Heavy):
Game crashes if i build a farm for crops or animal farm. i can build it but if i try to interact with it game dies.
I have this issue too.
Do some construct just not work? is there a list which constructs we should avoid with this mod?

The crash notification reads:
A fatal access violation has occurred in
Application-steam-x64.exe and the game cannot continue!
A crash dump has been saved to
C:\Steam\steamapps\common\Banished\crash.dmp

Another thing that is odd is that in the Mods-list the 7 mods are marked red. The exclamation-mark reads that they are conflicton with each other. I have it in the right order from 1 in the top and 7 at the bottom. No other mods are enabled.

Could this please be solved? I can't really play the game without farms.
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