Project Zomboid

Project Zomboid

B42/41 Wheelbarrow from Hydrocraft v2.9
3D model Issues
When equipped in both hands, the wheelbarrow looks and operates like the mod page image: Big wheelbarrow, held by the character and pushed around like a cart.

But there is no option to drop it, place it, or just "stop using wheelbarrow".

So when you stop, it reverts to the tiny, toaster-sized non-3D model icon.

No matter what you do, you can't place it as a 3D object like the shopping cart mods.
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Showing 1-2 of 2 comments
Reifel  [developer] 30 Oct, 2023 @ 4:08pm 
Vorshim 8 Jan @ 9:08am 
I get a NullPointerException error on my server every time a player equips it. I'll send you the error here.
```
ERROR: General , 1736355982087> 5,460,539,198> GameServer.mainLoopDealWithNetData> Error with packet of type: Equip for Vorshim92
ERROR: General , 1736355982087> 5,460,539,199> java.lang.NullPointerException: Cannot invoke "zombie.core.skinnedmodel.visual.ItemVisual.load(java.nio.ByteBuffer, int)" because the return value of "zombie.inventory.InventoryItem.getVisual()" is null
ERROR: General , 1736355982087> 5,460,539,199> at zombie.network.GameServer.receiveEquip(GameServer.java:3666)
ERROR: General , 1736355982087> 5,460,539,199> at zombie.network.PacketTypes$PacketType.onServerPacket(PacketTypes.java:1022)
ERROR: General , 1736355982087> 5,460,539,199> at zombie.network.GameServer.mainLoopDealWithNetData(GameServer.java:1532)
ERROR: General , 1736355982087> 5,460,539,199> at zombie.network.GameServer.main(GameServer.java:800)

```

I think it has to do with the 3D model. In the console.txt file, I found this error (client-side):
```
WARN : Script , 1736355865702> 0> ModelScript.check> no such model "Wheelbarrow.carretilla_model" for Wheelbarrow.HCWoodenwheelbarrow
```
probably something related to WoodenWheelbarrow_3d.fbx and StaticModel = carretilla_model ?
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