Slay the Spire

Slay the Spire

Grift the Spire
Zu 5 Mar, 2023 @ 12:03am
Report bugs & oversights in here.
Just to keep the comments clean.

Super fringe, low priority:
So a basic stab with fleeting can be bottled. When you play it, it does delete itself. However, if you still have other stabs, a different one will bottle itself.

Not sure if typo or unintentional:
Counter can proc the buster relic even though it specifies attacks.

Clarifications:
The first blood relic should specify that it applies bleed per hit.
Slaughter and burst need to specify unblocked attack damage.

About artifact eating fatigue again:
Probably my mistake. Had clockwork souvenir again but fatigue did reapply properly.
Last edited by Zu; 5 Mar, 2023 @ 9:43am
< >
Showing 1-10 of 10 comments
Newbiespud  [developer] 5 Mar, 2023 @ 9:09pm 
Addressed most of those in v2.0.2 tonight.

The Fleeting keyword is a product of StSLib, so even if I had a solution it's probably not within the scope of my mod.

Buster was an interesting case. In Griftlands, it does specify Attacks as part of the code, but Slay the Spire doesn't have a Block-broken listener that tracks the damage source. So I've just clarified the description for now.

I had to go back and check in Griftlands, but I had in fact made a mistake with First Blood and Wounding Barbs: Though they do apply to multi-target attacks, they do not apply per multiple hits. So I've changed First Blood and Wounding Barbs under the hood to be more in line with their descriptions.

For Burst, Cross, and Slaughter, I was reluctant to change their descriptions since this is meant to be a warts-and-all adaptation of Griftlands cards to StS, and I don't want to set a precedent that I'm free to edit and tweak everything to my liking. But the more I thought about it, the more I remembered how annoying that particular wart is to be caught by, so I've added "unblocked" to the descriptions of those cards.
Zu 8 Mar, 2023 @ 4:20am 
When enduring scars was played by mayhem, it told me to manually discard 4.

Domination didn't play rain of blades twice despite enough combo.

Since you seem to care about clarity after all, what about cards that refer to the deck, like specialty? Usually you don't interact with your deck in combat.
Last edited by Zu; 8 Mar, 2023 @ 12:51pm
Newbiespud  [developer] 8 Mar, 2023 @ 8:04pm 
Addressed Battle Scars and a different issue with Rain of Blades, though I wasn't able to replicate it not playing twice at all.

As for Specialty, "from your deck" is used as shorthand for "from your draw pile or discard pile combined" - it's not interacting with the master deck. For now, I think the shorthand works well enough.
anarcher 8 Mar, 2023 @ 9:08pm 
Just to clarify: "from your draw pile or discard pile combined" but specifically not cards on screen (hand), right? There is a niche case where it matters that usually won't happen in GL but with how many ways you can exhaust/remove cards in STS, it is feasible to have a deck that fits entirely in one hand.
Newbiespud  [developer] 8 Mar, 2023 @ 9:37pm 
That's why the Dud cards exist. In Specialty's case, if there's no Finishers in your draw or discard piles, it'll generate a Phantom Finisher.
anarcher 8 Mar, 2023 @ 11:31pm 
Oh, right. Are there no other cards that use that draw mechanic besides specialty?
Newbiespud  [developer] 9 Mar, 2023 @ 12:26pm 
The other Improvise sources - that use existing pools rather than generating new cards - are Deception (Attacks in draw pile), Slippery (discard pile), Muscle Memory (draw pile / discard pile with Graven upgrade), Zig Zag (draw pile), and the Slider relic (draw pile). In all of those cases, if they can't source even one legal card from those pools, they'll generate the Dud called Off Hand.
GTZero 28 Mar, 2023 @ 8:28pm 
when i start with this mod the game close up after console launch
anarcher 28 Mar, 2023 @ 8:46pm 
Just this mod and basemod, stslib and modthespire?
Last edited by anarcher; 28 Mar, 2023 @ 8:46pm
Sagil 18 Dec, 2023 @ 3:19pm 
Stab of Savagery shows a damage range of 4-20 instead of 4-10 in deck view mode.
< >
Showing 1-10 of 10 comments
Per page: 1530 50