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A lot of instant barricading and unbarricading until it triggered.
Stripped off clothes bit by bit until I MAYBE narrowed it down.
Triggers on Medical Waist Pouches from Paw Low Loot / Paw Low Loot Patch
PLLoot & PLLoot_Patch specifically.
Secondary bug I might've found, or, I'm not understanding the math?
I have the Sandbox setting to 100, it did not 100% trigger. Skill was 0 in carpentry.
function: getValidCloth -- file: CMcore.lua line # 137 | MOD: Common Injuries
function: TryDamage -- file: CMcore.lua line # 215 | MOD: Common Injuries
function: perform -- file: CMcore.lua line # 259 | MOD: Common Injuries
function: perform -- file: ISUpgradeWeapon.lua line # 42 | Vanilla
function: getValidCloth -- file: CMcore.lua line # 137 | MOD: Common Injuries
function: TryDamage -- file: CMcore.lua line # 215 | MOD: Common Injuries
function: perform -- file: CMcore.lua line # 259 | MOD: Common Injuries
function: perform -- file: ISMoveablesAction.lua line # 171 | Vanilla
Think I was jsut picking up some trash from the ground this time.
function: TryDamage -- file: CMcore.lua line # 215 | MOD: Common Injuries
function: perform -- file: CMcore.lua line # 259 | MOD: Common Injuries
function: perform -- file: ISAddItemInRecipe.lua line # 56 | Vanilla
function: TryDamage -- file: CMcore.lua line # 215 | MOD: Common Injuries
function: perform -- file: CMcore.lua line # 259 | MOD: Common Injuries
function: perform -- file: FishingPlus.lua line # 175 | MOD: Fishing+