Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"Select" and "Roll" options are possible. Options can be configured to appear only when a certain character is in a party or you have a certain amount of bombs, coin or keys. "Roll" option results in three outcomes, depending on a D20-roll (low on 1-5, medium on 6-15, high on 16-20).
Here's an example from source code, translated into human:
"You enter a cavern. It's pitch black. Completely."
Options:
- "Roll", "You walk through very carefully."
- "Select", "You pass through." (only appears when Cain is in a party)
- "Select", "You lit the fuse on a bomb to observe the cavern." (only appears when you have bombs)
Outcome:
-- "You do not notice a spike trap in the middle of a cavern." (bad D20 roll)
-- "You notice a spike trap, but you aren't very careful around it." (medium D20 roll)
-- "You notice a spike trap and barely pass through without getting hurt." (high D20 roll)
- "You are used to the darkness, you manage to dodge a spike trap and even pick something up!"
- "You see a spike trap in the middle of the room. You cross right before the bomb explodes."