RimWorld

RimWorld

More Mechanitor Towers
 This topic has been pinned, so it's probably important
MIS42NE  [developer] 16 Feb, 2023 @ 1:37am
Issues
Here you can report issues that you're having with this mod.
Please, provide logs and all information we may need to help you.
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Showing 1-8 of 8 comments
Doctor Sex 21 Feb, 2023 @ 9:34am 
For some reason not working in mp
Aero Blue  [developer] 21 Feb, 2023 @ 9:47am 
Originally posted by Doctor Sex:
For some reason not working in mp
Is there any way you can provide logs for this? It might have something to do with how the towers are assigned in conjunction to the multiplayer mod.
ChaosAttractor 26 Feb, 2023 @ 3:46pm 
Just letting you know, there is some kind of major incompatibility between this mod and rim of madness vampires. Entire colony gets bugged and no colonists can move. I tested this with just those two mods as well as jecstools and rimterritory in my modlist (as well as all dlc). Should be pretty easy to replicate. Order of mods doesn't seem to matter

Partial log: https://pastebin.com/5zvyLqES
MIS42NE  [developer] 26 Feb, 2023 @ 7:23pm 
@ChaosAttractor, please provide the dll of the conflicting mod, seems like there's some issues with patching in it.
ChaosAttractor 26 Feb, 2023 @ 9:38pm 
No clue what or where the dll is, but the mod is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187010034
MIS42NE  [developer] 26 Feb, 2023 @ 10:51pm 
As I can say, it seems like my mod have nothing with this one.
I assume these lines of code is the problem.
https://i.imgur.com/ebYtv3I.png
In short, I think that some assembly somehow was null, I don't know how something like this might be, but it is what it is.
I don't think I can do something about it on my end, unfortunatately I can't test in your environment.
My advise to you is to try verify integrity of the game files.
Last edited by MIS42NE; 26 Feb, 2023 @ 10:51pm
Meyar 28 Aug, 2024 @ 5:39am 
What's the range supposed to be on the towers? They seem incredibly short (~10 tiles)
ice phenix 7 Oct, 2024 @ 6:22am 
Hello, I ran into such a problem - "Config error in MechControlBeacon: impassable, player-buildable building that can be shot/seen over.". The same goes for MechControlTower, Mech Overdrive Beacon and Mech Overdrive Beacon. Will this lead to serious failures in the future?
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Showing 1-8 of 8 comments
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