Slay the Spire

Slay the Spire

Elena
 This topic has been pinned, so it's probably important
Call of Fleet  [developer] 14 Feb, 2023 @ 2:50am
Bug
Report Bug there.

If game crashes, please select the "debug" between the "start" at the mts screen before start.
Then once game crashes, send me the log in mts.
Find the first "at" in log, only need this part.
Like:
core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ...
at ...
< >
Showing 1-15 of 22 comments
TheGrandQuest 21 Feb, 2023 @ 12:15pm 
if the x cost blood magic doesnt have a target (be it killing or boss becoming invulnerable) it seems to crash.
i was also in blood fiend form
this is easier to see if you have alot of energy and strength vs multi phase bosses like the awoken one in act three

Game crashed.
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.51.1)
- stslib (2.8.0)
- SpooderStuffStS (1.0.6)
- betterAltar (1.4)
- betterLab (1.0)
- betterMatch (1.1)
- betterNote (1.3)
- betterStone (1.1)
- betterSkull (1.2)
- betterThird (1.5)
- Better_Vampires (1.0.0)
- spiretalk (0.0.1)
- BetterLaidPlans (1.0.0)
- Blade4All (0.2)
- bossedrelics (2.5.5)
- BossyRelics (0.9.2)
- ColorlessMasterRealityMod (1.0)
- CorruptTheSpire (1.3.2)
- timemazedefuse (1.0)
- displayedcursedtome (1.0.1)
- dota2Spire (0.0.1)
- StSModEnergizedSpire (1.10.0)
- StSModEnergyAddict (1.0.3)
- InvincibleNerf (0.0.3)
- Library of Ruina (1.1.6)
- Library of Ruina Extra (1.1.1)
- Lobotomy (0.8.3)
- LobotomyExtend (0.2.1)
- MarisaContinued (2.0.0)
- mintyspire (2.5.5)
- permNeow (1)
- PruneThePool (1.0.0)
- ScryDiscardPatch (1.1)
- showcardtypecounts (1.1.4)
- StackableRelics (1.3.6)
- TheCrimsonEyed (1.2.1)
- anniv5 (1.4.1)
- TheUnchainedMod (1.0.2)
- spireTogether (3.1.10)
- Trackpad (0.0.18)
- uncapped (1.1.1)
- ShopMod (1.1.2)
- spicyShops (1.2.4)
- PoorPeopleProblems (1.0.0)
- Elena (1.0.1)
- actlikeit (1.2.7)
- ruina (3.7.0)

Mods in stacktrace:
- Elena (1.0.1)
Cause:
java.lang.NullPointerException
at ElenaMod.vfx.BloodOrbEffect.<init>(BloodOrbEffect.java:53)
at ElenaMod.card.common.BloodMissiles.lambda$use$1(BloodMissiles.java:60)
at ElenaMod.action.LatterAction.update(LatterAction.java:25)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Last edited by TheGrandQuest; 21 Feb, 2023 @ 12:55pm
TheGrandQuest 21 Feb, 2023 @ 12:22pm 
the bug is incredibly consistent
Call of Fleet  [developer] 22 Feb, 2023 @ 2:32am 
Originally posted by Cleo Castaway Cobb:
if the x cost blood magic doesnt have a target (be it killing or boss becoming invulnerable) it seems to crash.
i was also in blood fiend form
this is easier to see if you have alot of energy and strength vs multi phase bosses like the awoken one in act three

Game crashed.
Version Info:
- Java version (1.8.0_144)
- Slay the Spire (12-18-2022)
- ModTheSpire (3.30.3)
Mod list:
- basemod (5.51.1)
- stslib (2.8.0)
- SpooderStuffStS (1.0.6)
- betterAltar (1.4)
- betterLab (1.0)
- betterMatch (1.1)
- betterNote (1.3)
- betterStone (1.1)
- betterSkull (1.2)
- betterThird (1.5)
- Better_Vampires (1.0.0)
- spiretalk (0.0.1)
- BetterLaidPlans (1.0.0)
- Blade4All (0.2)
- bossedrelics (2.5.5)
- BossyRelics (0.9.2)
- ColorlessMasterRealityMod (1.0)
- CorruptTheSpire (1.3.2)
- timemazedefuse (1.0)
- displayedcursedtome (1.0.1)
- dota2Spire (0.0.1)
- StSModEnergizedSpire (1.10.0)
- StSModEnergyAddict (1.0.3)
- InvincibleNerf (0.0.3)
- Library of Ruina (1.1.6)
- Library of Ruina Extra (1.1.1)
- Lobotomy (0.8.3)
- LobotomyExtend (0.2.1)
- MarisaContinued (2.0.0)
- mintyspire (2.5.5)
- permNeow (1)
- PruneThePool (1.0.0)
- ScryDiscardPatch (1.1)
- showcardtypecounts (1.1.4)
- StackableRelics (1.3.6)
- TheCrimsonEyed (1.2.1)
- anniv5 (1.4.1)
- TheUnchainedMod (1.0.2)
- spireTogether (3.1.10)
- Trackpad (0.0.18)
- uncapped (1.1.1)
- ShopMod (1.1.2)
- spicyShops (1.2.4)
- PoorPeopleProblems (1.0.0)
- Elena (1.0.1)
- actlikeit (1.2.7)
- ruina (3.7.0)

Mods in stacktrace:
- Elena (1.0.1)
Cause:
java.lang.NullPointerException
at ElenaMod.vfx.BloodOrbEffect.<init>(BloodOrbEffect.java:53)
at ElenaMod.card.common.BloodMissiles.lambda$use$1(BloodMissiles.java:60)
at ElenaMod.action.LatterAction.update(LatterAction.java:25)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
Fixed
regret4ever 14 Apr, 2023 @ 11:36am 
Mealtime card doesn't heal hp.
Sagil 19 May, 2023 @ 6:41am 
Crash when Bloody Temptation is created during combat (Deck of Many Things is from TreasureHunter mod):

13:37:38.867 INFO basemod.BaseMod> publish on card use: TH:DeckOfManyThings
13:37:38.868 INFO unlock.UnlockTracker> Already seen: BloodyTemptation_Elena
13:37:39.186 INFO unlock.UnlockTracker> Already seen: BloodyTemptation_Elena
13:37:39.187 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
13:37:39.187 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ElenaMod.card.rare.BloodyTemptation.applyPowers(BloodyTemptation.java:38) ~[?:?]
at com.megacrit.cardcrawl.cards.CardGroup.applyPowers(CardGroup.java:185) ~[?:?]
at com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToHandEffect.<init>(ShowCardAndAddToHandEffect.java:44) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.addToHand(MakeTempCardInHandAction.java:98) ~[?:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.update(MakeTempCardInHandAction.java:79) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
Call of Fleet  [developer] 19 May, 2023 @ 9:01pm 
Originally posted by Sagil:
Crash when Bloody Temptation is created during combat (Deck of Many Things is from TreasureHunter mod):

13:37:38.867 INFO basemod.BaseMod> publish on card use: TH:DeckOfManyThings
13:37:38.868 INFO unlock.UnlockTracker> Already seen: BloodyTemptation_Elena
13:37:39.186 INFO unlock.UnlockTracker> Already seen: BloodyTemptation_Elena
13:37:39.187 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
13:37:39.187 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at ElenaMod.card.rare.BloodyTemptation.applyPowers(BloodyTemptation.java:38) ~[?:?]
at com.megacrit.cardcrawl.cards.CardGroup.applyPowers(CardGroup.java:185) ~[?:?]
at com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndAddToHandEffect.<init>(ShowCardAndAddToHandEffect.java:44) ~[desktop-1.0.jar:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.addToHand(MakeTempCardInHandAction.java:98) ~[?:?]
at com.megacrit.cardcrawl.actions.common.MakeTempCardInHandAction.update(MakeTempCardInHandAction.java:79) ~[?:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
Fixed.
Sagil 19 May, 2023 @ 11:16pm 
When playing Torment Grant with no energy left, it decreases existing trauma on the target by one, or removes an artifact if present.
Last edited by Sagil; 19 May, 2023 @ 11:18pm
Call of Fleet  [developer] 20 May, 2023 @ 2:58am 
Originally posted by Sagil:
When playing Torment Grant with no energy left, it decreases existing trauma on the target by one, or removes an artifact if present.
Fixed.
Sagil 21 May, 2023 @ 7:30am 
Taboo Magic deals 10% of current hit points instead of 10% of maximum hit points as claimed.
Last edited by Sagil; 21 May, 2023 @ 7:32am
Call of Fleet  [developer] 21 May, 2023 @ 7:52am 
Originally posted by Sagil:
Taboo Magic deals 10% of current hit points instead of 10% of maximum hit points as claimed.
Corrected its description.
Sagil 21 May, 2023 @ 8:06am 
Blood Spreading Power (on character, not card) doesn't have any image.
Call of Fleet  [developer] 21 May, 2023 @ 8:09am 
Originally posted by Sagil:
Blood Spreading Power (on character, not card) doesn't have any image.
Fixed, but will update next time.
Sagil 21 May, 2023 @ 8:10am 
Damn you're fast! :lunar2019grinningpig:
Sagil 22 May, 2023 @ 8:02am 
Wound Carve damage increase from Trauma isn't calculated correctly. Against a target with 4 trauma it deals 6 damage, rather than 7 as expected.
Call of Fleet  [developer] 22 May, 2023 @ 8:49am 
Originally posted by Sagil:
Wound Carve damage increase from Trauma isn't calculated correctly. Against a target with 4 trauma it deals 6 damage, rather than 7 as expected.
Fixed
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