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https://www.dropbox.com/scl/fi/h6owqo8kqy3zhohmkcz16/modlist_072325.json?rlkey=b9k6lcvc1x3kwo2rc752ef6hi&st=7x2k4och&dl=0
I've skimmed through a few mods in my list that I thought might contain any conflicting materials and I couldn't find anything in the raws. I see a similar error with the "Give Me Water" mod (though it was a duplicate entity message).
Darn... I just realized that I didn't actually insert Revised Domestics back in the modlist...
Aside from a few mods updating following the 50.12 update my modlist hasn't added or subtracted any mods, which made me assume some sort of DF change or a change that one of the aforementioned updated mods introduced to make their mod compatible with v52. I don't know, though, I'm completely ignorant of DF mod creation.
I just removed Advanced Agriculture and the mods that depend on it and the error was non-existent and I was able to continue generating a world.
EDIT 07-24 09:28: It appears that the newest DF hotfix update v52.02 fixed an issue that sounds very similar to the error that I reported. Here is said fix: "Fixed a logic issue where any duplicated raws detected will cause further types of duplicated raws to no longer print". So, when DF Hack updates I'll be able to test and see whether or not that actually fixed that error.
I just tested it out without DFHack and with just Revised Domestics and Advanced Agriculture and I still get the "material_template WOOL_TEMPLATE" error message during worldgen.
I've since uninstalled, deleted all DF folders, and reinstalled and everything seems to be working now. Steam must not allow Dropbox links to be opened since every time I've posted one in the past everybody would say that it wouldn't open for them (but I'd be able to open it just fine, so what the heck?!). Anywho, thanks for getting back to me, @20firebird!