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A little more on the nitty-gritty of it all:
"Drag Weight" is an ARK-specific mechanic, it is almost always the thing that ARK uses to determine the apparent "Size" or "Weight" of a creature. Stun debuffs, bolas, almost all pouncing/grabbing dinos (TLC Raptor excepted), all use Drag Weight.
For fliers and almost all grabbing dinos, it's also complemented by "Grab Weight."
TLC Raptors are a notable exception, they actually do check for Mass instead of Drag Weight for some reason. I do want to address that so they're not left behind.
"Mass" specifically is something baked into Unreal Engine itself. Every Character has this as a property and guides how physics influences the Character. The knockback that all attacks inflict interacts with Mass, and more Mass = less knockback.