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I think the hangup lies in scripted_triggers > compat_triggers which is the "uses_pd_district_set".
I think it's an issue with the NOR output of the trigger feeding a NOR input in "colony_types_override".
The NOR under "potential" in the colony types file is excluding any of the inputs under potential.
Right now, the trigger gives a "yes" if the district set in question is not on the list. Which then means if it's not on the list it's excluded under "potential".
Switching the NOR in the trigger to OR (meaning it gives a yes if the district set is on the list, thus it's excluded), or switching each potential from "uses_pd_district_set =" from yes to no should fix it.
Hopefully that makes sense
@Herbert infrastructure districts and secondary districts get swapped to the ecumenopolis specific districts on hive worlds too, but I'll make it so underground districts aren't destroyed.
Ok I relaxed the requirements for the special housing districts
[00:59:55][trigger_impl.cpp:1192]: Script Error: Invalid context switch [owner] from Otero [planet], file: common/colony_types/bdoe_new_colony_types.txt line: 118, Scope:
type=planet
id=1266
random={ 0 3208309351 }
random_allowed=yes
Tracked down the planet in question with the own command and found out it was a former hive species planet that I had conquered, purged the pops so the colony was then abandoned.
Switched the colony designation to default colony and presto no more crashes and I could continue!