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in scripts/ui.lua find a comment that says "If tamed type was unlocked, add it to the list"
and replace the text under it with this:
if #dragonTypes == 2 then
dragonTypes[#dragonTypes+1] = "tamed"
end
Now you don't have to mess with the minigame and you can enjoy the tamed ones without having to deal with the game crashing when attempting to ride a dragon.
But it only works in your local copy of the mod so it won't get updated if the main mod gets an update.
And even simpler hack is to just call regSetBool('dragon.manualSpawnAllowed', true) in some init function ;)