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"Nested Containers" completely hardcodes all the context menu entries and is with this probably somewhat incompatible with all other mods that interact with the context menu
There seems to be multiple ways to work around this
You are still able to edit the container size just because in "InventoryTetris" the container debug options are added after the call to `ItemGridUI.openItemContextMenu`
This is not done for the item debug options
It is possible to add the item debug options after the `ItemGridUI.openStackContextMenu`
File: `ItemGridUI_events.lua`
Line: 109
or just change `menu:addOptionOnTop` to `menu:addOption` in file `InventoryTetris_DevTool.lua`
```
local item = ItemStack.getFrontItem(gridStack, self.grid.inventory)
TetrisDevTool.insertDebugOptions(menu, item)
```
to `ItemGridUI_events.lua` after line 109
effectively skipping whatever nested containers does to the context menu
It seems this is on their end then ;/