Crusader Kings III

Crusader Kings III

Strength Training (Continued)
Dr Jimothy  [developer] 19 Mar, 2023 @ 3:59pm
Your ideas?
What things do you suggest to improve the mod? I'm also gonna be popping my own ideas here so I can refer to them later. Feel free to make suggestions for the AI version of this mod here, I'm not gonna care that it's technically on the wrong mod.

This mod was initially made as a joke, especially since there is already a way to make your commanders/knights stronger, but I do think that even a mod made as a joke should be as good as it can be.

My current ideas:
- Make odds of strength improvement dependent on various factors. For example if you're sick or old it's harder to get stronger.
-Personality could also influence things, as for example lazy courtiers are more likely to slack off whenever they get the chance, making less progress, and hate you more for making them train.
- Courtiers who train of their own accord without need for the Athletic trait.
- More downsides to training. Currently the only downsides are the stress and, if you press it onto courtiers, a minor prestige debuff + courtiers disliking you. Time spent working out is time not spent doing paperwork, so maybe a stewardship malus, or time spent working out is being taken out of what you'd dedicate to learning skills, so xp gain in lifestyles is reduced. Same debuffs could be applied to courtiers using modifiers.
- Making vassals and their courtiers train too. Would be able to single-handedly cause rebellion. More options beyond that.
- Stop stacking of Strengthening Mechanic, and replace it with odds of getting stronger just being increased. Currently someone can in theory jump up 2 strength levels in a single go, and that would be 3 if the above were brought in without this.