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1. Mods are effecting each other but didn't lead to a crash.
2. Mods are effecting each other and cause a crash.
In both cases YOU have to give as much informations as possible, like faction you are playing with, turn count, circumstances, sp or mp etc.
Things like "mod is crashing" didn't help to find a solution
I've played a modded campaign with tons of mods, including a bunch of merged mods that I unified with the RPFM mod. In TWO particular instances, including several minutes ago, I played modded campaigns with this one mod known as SANDBOX INITIATED (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858419376). In the two campaigns that I did, I found out that the game crashed during the Knights of Copher's turn in different intervals. The first campaign, the faction crashed during the transition from Turn 2 to Turn 3, whilst in the second campaign, IIRC the faction crashed during the transition from Turn 3 to Turn 4.
With the SANDBOX INITIATED mod, the other modded factions (such as the new Coven of the Old One faction, graetor's Sylania, and even RedDragon's Solland) don't have a problem like this as they go over the turns easily, but the only one that crashes is Knights of Copher.
EDIT: I've just tried a third campaign with Saphery w/ Mixu's Unlocker and without the SANDBOX INITIATED mod. The game crashes upon Knights of Copher's turn during the transition between turn three to four, much like the previous campaign mentioned before. Curious...
I will check it. Thanks for the hint. When i find something it will come in the Bug report. Until then have fun with the Mod so far :)
But I can't help you with that. You have to find out for yourself which mod mine clashes with. What I recommend, however, is that you first test only my mod (with the requirments) in order to exclude errors with regard to my mod. Then I would gradually reactivate other mods.
Until then, all the best and thanks for your compliment :)
Copher
ZC Bret
Mixu
Turn it off or use Leonardo's patch (linked in comments!)
<3