Total War: WARHAMMER III

Total War: WARHAMMER III

Copher faction overhaul
Tobinator  [developer] 1 Apr, 2023 @ 4:11am
Incompatible mods
- Toned-down faction colours from hooveric
- Radious Total War Mod - all parts of Loremasters Corax
- Lords of Warhammer - of Loremasters Corax
- ZioCru's Bretonia Reskin
Last edited by Tobinator; 17 Jul, 2023 @ 8:45am
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Showing 1-9 of 9 comments
RedDragon0908  [developer] 1 Apr, 2023 @ 5:00am 
Important
Be reminded that there are a two different outcomes here:

1. Mods are effecting each other but didn't lead to a crash.

2. Mods are effecting each other and cause a crash.


In both cases YOU have to give as much informations as possible, like faction you are playing with, turn count, circumstances, sp or mp etc.
Things like "mod is crashing" didn't help to find a solution
Reporting an eerily consistent possible incompatibility here:

I've played a modded campaign with tons of mods, including a bunch of merged mods that I unified with the RPFM mod. In TWO particular instances, including several minutes ago, I played modded campaigns with this one mod known as SANDBOX INITIATED (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858419376). In the two campaigns that I did, I found out that the game crashed during the Knights of Copher's turn in different intervals. The first campaign, the faction crashed during the transition from Turn 2 to Turn 3, whilst in the second campaign, IIRC the faction crashed during the transition from Turn 3 to Turn 4.

With the SANDBOX INITIATED mod, the other modded factions (such as the new Coven of the Old One faction, graetor's Sylania, and even RedDragon's Solland) don't have a problem like this as they go over the turns easily, but the only one that crashes is Knights of Copher.

EDIT: I've just tried a third campaign with Saphery w/ Mixu's Unlocker and without the SANDBOX INITIATED mod. The game crashes upon Knights of Copher's turn during the transition between turn three to four, much like the previous campaign mentioned before. Curious...
Last edited by Mon'Keigh Chirurgeon 50A; 2 Apr, 2023 @ 1:11am
Tobinator  [developer] 2 Apr, 2023 @ 3:39am 
Originally posted by Mon'Keigh Chirurgeon 50A:
Reporting an eerily consistent possible incompatibility here:

I've played a modded campaign with tons of mods, including a bunch of merged mods that I unified with the RPFM mod. In TWO particular instances, including several minutes ago, I played modded campaigns with this one mod known as SANDBOX INITIATED (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858419376). In the two campaigns that I did, I found out that the game crashed during the Knights of Copher's turn in different intervals. The first campaign, the faction crashed during the transition from Turn 2 to Turn 3, whilst in the second campaign, IIRC the faction crashed during the transition from Turn 3 to Turn 4.

With the SANDBOX INITIATED mod, the other modded factions (such as the new Coven of the Old One faction, graetor's Sylania, and even RedDragon's Solland) don't have a problem like this as they go over the turns easily, but the only one that crashes is Knights of Copher.

EDIT: I've just tried a third campaign with Saphery w/ Mixu's Unlocker and without the SANDBOX INITIATED mod. The game crashes upon Knights of Copher's turn during the transition between turn three to four, much like the previous campaign mentioned before. Curious...


I will check it. Thanks for the hint. When i find something it will come in the Bug report. Until then have fun with the Mod so far :)
lyyin 15 Apr, 2023 @ 6:19am 
My game will get stuck in the first round, which makes me very depressed. Because I have opened more than 100 modules, I have tried for a long time and I don't know where the problem is, but thank you for your work. You are great.
Tobinator  [developer] 15 Apr, 2023 @ 11:56am 
Originally posted by lyyin:
My game will get stuck in the first round, which makes me very depressed. Because I have opened more than 100 modules, I have tried for a long time and I don't know where the problem is, but thank you for your work. You are great.



But I can't help you with that. You have to find out for yourself which mod mine clashes with. What I recommend, however, is that you first test only my mod (with the requirments) in order to exclude errors with regard to my mod. Then I would gradually reactivate other mods.

Until then, all the best and thanks for your compliment :)
Sigmar 17 Jul, 2023 @ 4:08am 
Incompatible with the ZC Bretonnia reskin at the moment. Doesn’t allow you to recruit units. Changed Load order and only :

Copher
ZC Bret
Mixu
aessir69 24 Nov, 2023 @ 3:39pm 
I played it before the 4.1 update and it didnt have any problems with the console command. Now you cannot see the console command button. It only happens to me with Copher.
sigmars_disciple 16 Dec, 2023 @ 8:38pm 
Hey @lyyin: Are you sure you don't have Immortal Empire Expanded activated?
Turn it off or use Leonardo's patch (linked in comments!)

<3
Sorry for the question, is this mod compatible with Lily's overhaul?
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