Garry's Mod

Garry's Mod

Rat SNPC
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
SMOK  [kehittäjä] 5.4.2023 klo 2.40
Bugs \ Suggestions
yeah ill try
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when a rat died (it ended itself on a func_physbox)

[Rat SNPC] lua/entities/npc_rat/init.lua:167: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat/init.lua:167
i suggest cockroach
SMOK  [kehittäjä] 5.4.2023 klo 11.25 
NextKuromeThe76Soldier lähetti viestin:
when a rat died (it ended itself on a func_physbox)

[Rat SNPC] lua/entities/npc_rat/init.lua:167: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat/init.lua:167

Thanks for pinting that out, will be fixed in the next update.
SMOK  [kehittäjä] 5.4.2023 klo 11.26 
***** game player pro lähetti viestin:
i suggest cockroach

Find me a model and I'll do it, no problem.
make a spawner for them i want to have a rat infestation
Or possibly make a mother rat or a rat that can make more rats
SMOK  [kehittäjä] 6.4.2023 klo 4.14 
iplaymanygames lähetti viestin:
make a spawner for them i want to have a rat infestation
Or possibly make a mother rat or a rat that can make more rats

you can use NPC Spawn Platforms v3. It works with every kind of npc.
The mother NPC is kinda weird in my opinion but ill consider it
can you make its hitboxes as small as the actual model so it can fit in small places
SMOK  [kehittäjä] 7.4.2023 klo 9.41 
Chinkster94 lähetti viestin:
can you make its hitboxes as small as the actual model so it can fit in small places

I can't, sorry.
make it so they can follow lambda players

sequel to zetas
would be cool if they have option to bite people they see/ nextbots
1.) If there is only one big rat, and it dies. A random small rat will just become a big rat. (The giant rat that makes all of da' rules.)

2.) Rats steal small props if it sees one, carrying it around with them everywhere they go until they decide to drop it.
as there dont appear to be any regulations - giga rat which may be a boss fight
cancerous rat
error when the attacker is not a player or an npc (a turret entity)

[Rat SNPC] lua/entities/npc_rat_big/init.lua:227: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat_big/init.lua:227
2. FireBullets - [C]:-1
3. unknown - lua/entities/asw_sentinel_base/init.lua:238
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