Garry's Mod
Rat SNPC
 Тема закреплена. Скорее всего, здесь есть важная информация.
SMOK  [Разработчик] 5 апр. 2023 г. в 2:40
Bugs \ Suggestions
yeah ill try
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Сообщения 115 из 39
when a rat died (it ended itself on a func_physbox)

[Rat SNPC] lua/entities/npc_rat/init.lua:167: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat/init.lua:167
SMOK  [Разработчик] 5 апр. 2023 г. в 11:25 
Автор сообщения: NextKuromeThe76Soldier
when a rat died (it ended itself on a func_physbox)

[Rat SNPC] lua/entities/npc_rat/init.lua:167: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat/init.lua:167

Thanks for pinting that out, will be fixed in the next update.
SMOK  [Разработчик] 5 апр. 2023 г. в 11:26 
Автор сообщения: ***** game player pro
i suggest cockroach

Find me a model and I'll do it, no problem.
make a spawner for them i want to have a rat infestation
Or possibly make a mother rat or a rat that can make more rats
SMOK  [Разработчик] 6 апр. 2023 г. в 4:14 
Автор сообщения: iplaymanygames
make a spawner for them i want to have a rat infestation
Or possibly make a mother rat or a rat that can make more rats

you can use NPC Spawn Platforms v3. It works with every kind of npc.
The mother NPC is kinda weird in my opinion but ill consider it
can you make its hitboxes as small as the actual model so it can fit in small places
SMOK  [Разработчик] 7 апр. 2023 г. в 9:41 
Автор сообщения: Chinkster94
can you make its hitboxes as small as the actual model so it can fit in small places

I can't, sorry.
make it so they can follow lambda players

sequel to zetas
would be cool if they have option to bite people they see/ nextbots
1.) If there is only one big rat, and it dies. A random small rat will just become a big rat. (The giant rat that makes all of da' rules.)

2.) Rats steal small props if it sees one, carrying it around with them everywhere they go until they decide to drop it.
as there dont appear to be any regulations - giga rat which may be a boss fight
error when the attacker is not a player or an npc (a turret entity)

[Rat SNPC] lua/entities/npc_rat_big/init.lua:227: attempt to call method 'GetAimVector' (a nil value)
1. unknown - lua/entities/npc_rat_big/init.lua:227
2. FireBullets - [C]:-1
3. unknown - lua/entities/asw_sentinel_base/init.lua:238
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