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Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 401501DC]
at GoreUponDismemberment.PawnRenderNode_Gore.GraphicFor (Verse.Pawn pawn) [0x00001] in <653b4a68c3c84853ad22f520e0ea2659>:0
at GoreUponDismemberment.PawnRenderNode_Gore.EnsureMeshesInitialized () [0x00008] in <653b4a68c3c84853ad22f520e0ea2659>:0
at Verse.PawnRenderNode.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x0018f] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.PawnRenderNode.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x001be] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.PawnRenderNode.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x001be] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.PawnRenderTree.EnsureInitialized (Verse.PawnRenderFlags defaultRenderFlagsNow) [0x00010] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.PawnRenderer.EnsureGraphicsInitialized () [0x0000c] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.PawnRenderer.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Nullable`1[T] rotOverride, System.Boolean neverAimWeapon) [0x00003] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Pawn.DynamicDrawPhaseAt (Verse.DrawPhase phase, UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x0000f] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Thing.DynamicDrawPhase (Verse.DrawPhase phase) [0x00017] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.DynamicDrawManager.DrawDynamicThings () [0x0006f] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Map.MapUpdate () [0x000e4] in <052ffdda8ff74a858542a735289dd477>:0
- PREFIX Dubwise.DubsBadHygiene: Void DubsBadHygiene.Patches.HarmonyPatches_Plumbing:GridRegen_Prefix(Map __instance)
at Verse.Game.UpdatePlay () [0x00049] in <052ffdda8ff74a858542a735289dd477>:0
at Verse.Root_Play.Update () [0x00032] in <052ffdda8ff74a858542a735289dd477>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Root_Play:Update ()
https://pasteboard.co/OuzQFLEqX08g.png
https://pastebin.com/JVD1ZY8t
What this means is it's not your mod and I get to go track this down, BUT it does mean something unhandled/not referenced is being passed down to your mod which then does it's thing and makes it worse.
Failed to find any texture while constructing . Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
GradientHair.Graphic_MultiMask:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<GradientHair.Graphic_MultiMask> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<GradientHair.Graphic_MultiMask> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color)
GradientHair.Graphic_MultiMask:Get (string,string,UnityEngine.Color,UnityEngine.Color)
GradientHair.Patch.PatchPawnRenderNode_HairGraphicFor:Postfix (Verse.Pawn,Verse.Graphic&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnRenderNode_Hair.GraphicFor_Patch1 (Verse.PawnRenderNode_Hair,Verse.Pawn)
Verse.PawnRenderNode/<GraphicsFor>d__69:MoveNext ()
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderNode:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderTree:EnsureInitialized (Verse.PawnRenderFlags)
Verse.PawnRenderer:EnsureGraphicsInitialized ()
GoreUponDismemberment.HarmonyPatches.PawnKillPatch:Postfix (Verse.Pawn&,object[])
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Kill_Patch13 (Verse.Pawn,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn_HealthTracker.CheckForStateChange_Patch3 (Verse.Pawn_HealthTracker,System.Nullable`1<Verse.DamageInfo>,Verse.Hediff)
Verse.Pawn_HealthTracker:Notify_HediffChanged (Verse.Hediff)
Verse.Hediff:set_Severity (single)
Verse.HealthUtility:AdjustSeverity (Verse.Pawn,Verse.HediffDef,single)
Verse.HediffGiver_Bleeding:OnIntervalPassed (Verse.Pawn,Verse.Hediff)
Verse.Pawn_HealthTracker:HealthTickInterval (int)
Verse.Pawn:TickInterval (int)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch6 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch0 (Verse.TickManager)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()