Total War: WARHAMMER III

Total War: WARHAMMER III

Greater Garrisons
Buildings missing units.
By no means comprehensive, just adding them as I find them.
Last edited by Notthebeegees; 22 Apr, 2023 @ 8:20pm
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Notthebeegees 22 Apr, 2023 @ 8:19pm 
Tier 4 goblin workshop (loses the doom divers of tier 3)
Norsca mammoth building
Last edited by Notthebeegees; 22 Apr, 2023 @ 8:19pm
Rookheim 1 May, 2023 @ 4:56am 
Piggy-backing here for some other notes. Do note that I am using other mods but nothing that should obviously interfere with this one.

- The final tier 5 Lizardmen monster building (Pyramid of Itzl) only has a single unit of Skink Cohort (Javelins) whilst all the previous tiers have increasingly powerful monsters.
Notthebeegees 30 May, 2023 @ 4:20pm 
Skaven settlements don't have heroes.
A Terrible Accident 15 Dec, 2023 @ 11:07am 
Vamp Counts need attention. most all buildings get no garrison units.
It seems the "effigies of chaos" building line (aka mammoth building) has already been found. The "creatures of chaos" building line for norsca also provides two chaos frost dragons at tier 4 which drops to one chaos frost dragon at tier 5. The "offerings" line provides a mammoth and hunter javelins at tier 3 and just the javelins at tier 4

I'm loving the mod though! thanks for making it :)
Last edited by BlazingMissile; 21 Jul @ 12:27am
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