Barotrauma

Barotrauma

Ancient Genes (More Genes)
 This topic has been pinned, so it's probably important
Azure Nocte  [developer] 16 Apr, 2024 @ 1:23pm
Suggestions
Currently this mod contains 4 types of genes, and I'm quite satisfied with them.
However, there are still potentials for new genes.
If you have any creative ideas, please let me know! :steamhappy:
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Showing 1-11 of 11 comments
Carl 18 May, 2024 @ 8:36am 
Viperling: Gives spines you can shoot that also deal morbusine poisoning damage, and increases general movement speed by a bit. Any good?
Azure Nocte  [developer] 19 May, 2024 @ 7:56am 
Originally posted by Carl:
Viperling: Gives spines you can shoot that also deal morbusine poisoning damage, and increases general movement speed by a bit. Any good?
Good idea, it could be included with some tweaks, Thanks!
I suggest the anglerfish gene, which adds a light bulb on the head that shines on the area.
you can add actavation to the cell spawn button of the thalamus gene
Last edited by Марио Кассес 3.0; 15 Jul, 2024 @ 2:35am
Skogshuggaren 3 Oct, 2024 @ 10:06pm 
I love this mod Azure! However - them being available at vending machines takes a bit of the exploration out of the mod - are you able to make (or do you know of) an alternative version that keeps them only to research stations and wrecks? Sorry to ask for such a trivial change - if nothing else, I'll gladly try it myself if you're willing to point me to what I'd need to change!
Drago 10 Oct, 2024 @ 1:56am 
I second the guy's suggestions above me. Them being in vending machines a bit immersion breaking.
the idea of a new gene that adds a harpoon gun, which can be loaded with various poisons and medicines that will be applied to the target
Tardar 14 Nov, 2024 @ 10:15pm 
Is it possible to add a shutdown button to repair the cyborg? Or is there such a function in a full suit?
Last edited by Tardar; 14 Nov, 2024 @ 10:19pm
Azure Nocte  [developer] 17 Dec, 2024 @ 9:51am 
Originally posted by Tardar:
Is it possible to add a shutdown button to repair the cyborg? Or is there such a function in a full suit?
I was thinking about adding a "inhibitor" that can disable the auto-repair function.

Thank you for your suggestion!
Hello, have you given any thought of giving the cyborg equipment compatibility with immersive repairs (eg. being able to fuse the standard cyborg head slot with advanced welding mask for extra Cyborg REvolution)?
Azure Nocte  [developer] 9 Mar @ 2:35pm 
Originally posted by ★ Darthe:
Hello, have you given any thought of giving the cyborg equipment compatibility with immersive repairs (eg. being able to fuse the standard cyborg head slot with advanced welding mask for extra Cyborg REvolution)?
Sorry, I haven't used that mod before. I'll check it out and see if I can make a compatibility patch for it.
0b 12 Apr @ 10:49am 
Death Stare is WAY too OP
5% or less for normal
1.5-2% for medium
Abyss 0.01%
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