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I had some issues with entity limits during development and managed to prevent the crash by lowering the amount of entities but seems like it’s still causing issues, I’ll have to have a look into it and see what I can do to reduce the amount of entities in the map. Thanks for reporting this, and apologies for the crash.
2nd chapter:
too many indices for index buffer
41604>32768
3rd chapter:
too many indices for index buffer again
Thanks for reporting the issue, I’ll do some tests myself and try and find a fix. Once I do I’ll release a hot fix for it.
And what's with the loading poster screen starring two Louises?