RimWorld

RimWorld

Kraltech Industries
Op On purpose?
Soo i want to Adress the problem with this mod for me

When i see the mod for the first time i was like "wow,finally a mod that expands the mechanoids and gives unique twist to the formula"

I want to adress the elephant in the room first: I know theres a lite version....but even when i play with that version i feel like is still Overpower

The mechanoids are killing machines by themselfs that feel like,killing machines in the meaning that 3 mk2 scythes can kill a normal colony by themselfs

Also i find weird that theres a possibility of a mk2 to appear in ancient dangers

¿How a ancient danger can have such renovated mechanoids inside?

Also,the ships health (mostly the phychic ship) being obscene,i never seen a ship with 50000 health before

Theres soo much in this mod that is good in concept (like the new types of mechanoids and the custom mechanoids for the scenary) but completely broken in balancing

Like i said,in what level of the spectrum this mod goes on?
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Showing 1-3 of 3 comments
BlackMarket420  [developer] 2 May, 2023 @ 9:17pm 
Yes, the mod on purposely made the mechs OP in order to make them a true endgame threat. Let's face it, vanilla mechs are incredibly weak, and this mod just buffs them in order to provide a challenge for the player, of coarse the OP enemies evens out with the amount of OP weapons that you can play around with. This mod is mot recommended for vanilla players, but if you're a masochist, then this mod is for you.
The creator 3 May, 2023 @ 2:36am 
Originally posted by BlackMarket420:
Yes, the mod on purposely made the mechs OP in order to make them a true endgame threat. Let's face it, vanilla mechs are incredibly weak, and this mod just buffs them in order to provide a challenge for the player, of coarse the OP enemies evens out with the amount of OP weapons that you can play around with. This mod is mot recommended for vanilla players, but if you're a masochist, then this mod is for you.

Thanks for the answer,also i wanted to ask,at some moment (for the lite version) there will be some type of requirement (investigation that has to be researched or something) before the mechanoids start events and the mk2 start spawning? Or will be always random the possibility?

I ask because sometimes in early game the end game events and threats appear
Last edited by The creator; 3 May, 2023 @ 2:39am
BlackMarket420  [developer] 3 May, 2023 @ 4:54am 
Just random occurrence, and if you enable Victoria Valkyria, even deadly events will appear in your game
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Showing 1-3 of 3 comments
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