Stellaris

Stellaris

More Starbase Slots
 This topic has been pinned, so it's probably important
cswim  [developer] 14 May, 2023 @ 10:17am
Modifying the Mod
This mod doesn't offer player customizing of the number of slots, however you can modify the mod itself by following the instructions given below:

Generating a Local Mod
  1. Open the Paradox Launcher
  2. Navigate to the "All Installed Mods" category
  3. Click "Upload Mod" in the top right.
  4. Click "Create a Mod"
  5. Name your mod, enter whatever you'd like in the version slot, and select the tags. For the directory field, just enter in the name of the mod (assuming there's no forbidden characters in the name).
  6. Click "Create Mod"

Obtaining the Mod Files
  1. Navigate to your Stellaris workshop folder. Here's an example of what it looks like for me (although this will change depending on where you have Stellaris/Steam installed, I have it installed in a separate steam volume, if you can't find it google the default directory.)
    D:\SteamLibrary\steamapps\workshop\content\281990\2975397565
  2. Copy the contents of that folder NOT INCLUDING the descriptor.mod.

Finding your Local Mod
  1. Navigate to your user's documents directory. For me, this is
    C:\Users\seasw\Documents
  2. Open the Paradox Interactive folder, then Stellaris.
  3. Open the mod folder.
  4. You should see a folder named whatever you named your local mod, and a .mod file matching it.
  5. Open the folder and paste in the contents of the original mod's folder.

Modifying the Mod
  1. Navigate to common\ship_sizes in the mod's folder.
  2. Open mms_starbases.txt in a text editor, I recommend an IDE like Visual Studio Code[code.visualstudio.com], however Notepad or Notepad++[notepad-plus-plus.org] work as well. Be careful if you choose to use Notepad that you don't mess up the formatting of the file. If you're modifying orbital rings instead, you'll want the mms_oribital_rings.txt file.
  3. Edit the values in the file to reflect what you want to modify. I'll include a table below with more information.

Starbase Level
Line
Module Modifier Default Value
Building Modifier Default Value
Starport
15 & 16
5
2
Starhold
88 & 89
10
4
Star Fortress
162 & 163
15
6
Citadel
238 & 239
25
10

Orbital Ring Tier
Line
Module Modifier Default Value
Building Modifier Default Value
Tier 1
15 & 16
5
4
Tier 2
85 & 86
10
6
Tier 3
155 & 156
15
8

Additional Notes
  • If you'd like to reupload the mod to the workshop, please link back either to this page or to the original mod.
  • Make sure you don't have this mod loaded at the same time as your local mod. It shouldn't cause crashes in theory but only one mod's changes will be applied.
  • If you have any other questions, let me know either in a comment or by joining my Discord server[discord.gg]. Hope this helps!
Last edited by cswim; 10 Jun, 2024 @ 6:23pm