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It would be cool if it was made to be one handed like the vanilla 12 slot storage containers, and had the ability to swing it removed, so you can kinda combat engineer around with a pistol or knife.
Any maybe give it quality modifiers if possible.
It's extremely robust, and it works as follows:
It doubles repair speed, acts as repair tools, and includes additional storage for any additional tools it doesn't act like.
It's melee attack is better than any knife or hammer you may have. The Exoskeleton can store it in it's 2-handed slot to store it on the move, while keeping the user's hands open for Combat Engineering.
The assault pistol does less damage than the heavy pistol does in terms of bleeding and gunshot wound. Secondly, its ammo is pretty inexpensive both to buy and craft. Finally, it has a lower skill requirement than the heavy handguns or even the stock 9mm pistols.
The weapon's description implies its meant to be an even heavier hitting alternative to the basic pistol and heavy pistol, hitting harder but having more recoil and implying it would take more skill to use. This doesn't line up with the current version. Was this changed during development or is it awaiting a rework?
I think the others were changed, but it's rounds have better native AP compared to both of it's counterparts.
That's a reasonable benefit. More raw damage would be nice but I can see it being difficult to balance to ensure it remains differentiated from the oppressor hand cannon.