Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
System.Collections.Generic.KeyNotFoundException: The given key '0' was not present in the dictionary.
at BAM.BAMTile.KillTile(Int32 i, Int32 j, Int32 type, Boolean& fail, Boolean& effectOnly, Boolean& noItem) in BAMSystem.cs:line 159
at Terraria.ModLoader.TileLoader.KillTile(Int32 i, Int32 j, Int32 type, Boolean& fail, Boolean& effectOnly, Boolean& noItem) in tModLoader\Terraria\ModLoader\TileLoader.cs:line 627
at Terraria.WorldGen.KillTile(Int32 i, Int32 j, Boolean fail, Boolean effectOnly, Boolean noItem) in tModLoader\Terraria\WorldGen.cs:line 45917
at SpiritMod.Tiles.Ambient.Kelp.OceanKelp.NearbyEffects(Int32 i, Int32 j, Boolean closer) in SpiritMod\Tiles\Ambient\Kelp\OceanKelp.cs:line 120
at DMD<System.Void Terraria.ModLoader.TileLoader:NearbyEffects(System.Int32, System.Int32, System.Int32, System.Boolean)>(Int32 i, Int32 j, Int32 type, Boolean closer)
at Hook<System.Void SerousCommonLib.API.Edits.NearbyEffectsBlocking::Hook_TileLoader_NearbyEffects(SerousCommonLib.API.Edits.NearbyEffectsBlocking+orig_TileLoader_NearbyEffects,System.Int32,System.Int32,System.Int32,System.Boolean)>(Int32 , Int32 , Int32 , Boolean )
at MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour.Hook_TileLoader_NearbyEffects(orig_TileLoader_NearbyEffects orig, Int32 i, Int32 j, Int32 type, Boolean closer) in MagicStorage\Edits\NearbyEffectsBlockingDuringPylonScanningDetour.cs:line 26
at Hook<System.Void MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour::Hook_TileLoader_NearbyEffects(MagicStorage.Edits.NearbyEffectsBlockingDuringPylonScanningDetour+orig_TileLoader_NearbyEffects,System.Int32,System.Int32,System.Int32,System.Boolean)>(Int32 , Int32 , Int32 , Boolean )
at SyncProxy<System.Void Terraria.ModLoader.TileLoader:NearbyEffects(System.Int32, System.Int32, System.Int32, System.Boolean)>(Int32 , Int32 , Int32 , Boolean )
at DMD<System.Void Terraria.SceneMetrics:ScanAndExportToMain(Terraria.SceneMetricsScanSettings)>(SceneMetrics this, SceneMetricsScanSettings settings)
at MoreMusicBoxRange.MoreMusicBoxRange.Hook_ScanAndExportToMain(orig_ScanAndExportToMain orig, SceneMetrics self, SceneMetricsScanSettings settings) in MoreMusicBoxRange.cs:line 26
at Hook<System.Void MoreMusicBoxRange.MoreMusicBoxRange::Hook_ScanAndExportToMain(Terraria.On_SceneMetrics+orig_ScanAndExportToMain,Terraria.SceneMetrics,Terraria.SceneMetricsScanSettings)>(SceneMetrics , SceneMetricsScanSettings )
at SyncProxy<System.Void Terraria.SceneMetrics:ScanAndExportToMain(Terraria.SceneMetricsScanSettings)>(SceneMetrics , SceneMetricsScanSettings )
at Terraria.Player.ForceUpdateBiomes() in tModLoader\Terraria\Player.cs:line 13667
at Terraria.Player.Spawn(PlayerSpawnContext context) in tModLoader\Terraria\Player.cs:line 30793
at Terraria.WorldGen.FinishPlayWorld() in tModLoader\Terraria\WorldGen.cs:line 2784
at Terraria.Main.ConsumeAllMainThreadActions() in tModLoader\Terraria\Main.cs:line 14077
at DMD<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at Hook<System.Void ThoriumMod.UI.ThoriumInterfaceResources::OnResolutionChanged(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SpiritMod.Utilities.SpiritDetours.Main_Update(orig_Update orig, Main self, GameTime gameTime) in SpiritMod\Utilities\SpiritDetours.cs:line 161
at Hook<System.Void SpiritMod.Utilities.SpiritDetours::Main_Update(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at TerrariaAmbience.TerrariaAmbience.Main_Update(orig_Update orig, Main self, GameTime gameTime) in TerrariaAmbience.cs:line 131
at Hook<System.Void TerrariaAmbience.TerrariaAmbience::Main_Update(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at TerrariaAmbienceAPI.TerrariaAmbienceAPI.UpdateModAmbiences(orig_Update orig, Main self, GameTime gameTime) in TerrariaAmbienceAPI.cs:line 127
at Hook<System.Void TerrariaAmbienceAPI.TerrariaAmbienceAPI::UpdateModAmbiences(Terraria.On_Main+orig_Update,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:Update(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 546
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
[19:01:15.374] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: shutdown
This was BAM mod removed it and world loaded up. Thank you