tModLoader
Spirit Classic
Advanced world gebneration Game closes during world generation
Im trying to make a larger world with this mod enabled and it doesnt work (probably for a good reason) Anything larger than Large jsut closes the game. My crash log is broken for some reason so i cant see what causes it. I might have to do a clean install of terraria honestly
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Сообщения 111 из 11
GabeHasWon  [Разработчик] 13 янв. 2024 г. в 22:43 
That's a crossmod compatibility issue, reinstalling the game will do nothing. I'll check it out later.
i meant maybe i could get crash logs working again by reinstalling the game. i havent had an actual crash log since 2021. With plenty of unlogged crashes after that date mind you
Отредактировано Cornish Kap; 14 янв. 2024 г. в 3:41
GabeHasWon  [Разработчик] 14 янв. 2024 г. в 6:41 
Have you checked at the following path: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader-Logs
the game closes at the Generating Structures..Long Minecart Tracks...
Is that what the track below the briar is?
GabeHasWon  [Разработчик] 14 янв. 2024 г. в 11:10 
That's just generating all long minecart tracks, it's a vanilla thing. I'll look at it now.
GabeHasWon  [Разработчик] 14 янв. 2024 г. в 13:08 
Okay, this issue is one of just how unstable Terraria is in regards to nonstandard worldgen. I've run 4 tests at 20000x6000, two of which worked fine and two of which crashed. With worlds larger than Large, you're always just crossing your fingers and hoping it works out. I don't think there's much we can do.
I should maybe have added that the main crashing is happening with the overhauled worldgen setting on. could you check with that onor was that what you did?
GabeHasWon  [Разработчик] 15 янв. 2024 г. в 17:26 
I had overhauled worldgen on for all tests, yes.
my tips for this would be,if youve got mods that mess with worldgen,dont mod the worldsize,itl probably crash
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