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I made a video detailing the issue here: https://youtu.be/XvcxG1l_SWA
Do not use any other modules that have changed the fov, and do not adjust the fov of tfa to extreme values. If it still does not work, use "Ballistic force alignment" in menu to correct it
If you enable DeadZone, it will not always in center.
[Realism Gun Sway] lua/autorun/client/mwb_aimmodedeltafix.lua:6: attempt to call method 'GetAimModeDelta' (a nil value)
1. unknown - lua/autorun/client/mwb_aimmodedeltafix.lua:6
2. unknown - lua/dlib/modules/hook.lua:904
另外MW武器的瞄准死区在默认状态下有点偏,强制弹道修正设为0.5就合适了
[Realism Gun Sway] lua/autorun/client/cl_realismgunready.lua:228: attempt to index upvalue 'mgbase_toggleaim' (a nil value)
1. v - lua/autorun/client/cl_realismgunready.lua:228
2. unknown - lua/includes/modules/hook.lua:96 (x5804)
Unfortunately the new update doesn't play nice with View Model Bump as it causes the view model to twitch back and forth.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1308077613
This addon combined with Sharpeye, will cause weapons in this pack will bug out and flicker. The update doesn't play nice with this pack.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3351385446