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You can try to disable the Long Range Corpse Disposal and/or the Larger Use Ranges (both do effectively the same thing, increase "use" ranges for all workshops, etc. in your base). This might be the issue?
There could also be other issues, if it's specifically corpse disposal they're having issues with. With the "Long Range Corpse Disposal" mod, it also changes the machine to allow 10 users instead of the default 1. Depending on how many bodies / burners you have, you might need to move some burners closer to the gates or wherever the issue is occurring.
There's not many mods on the list that changes AI directly, which makes it more likely that it's just a weird "Jobs" AI interaction. Weird issues like this tend to happen on *very* large bases, so do keep that in mind if you plan on making a humongous base lol
I will try to disable the Long Range Corpse Disposal one and will give you feedback, thanks for the suggestion.
If you happen to try disabling those mods, and it still doesn't work, then I might need to look more into it. I haven't seen this issue too often, although sometimes Kenshi does weird things on its own lol
Thanks for looking into it, the thing itself isnt a big issue its not game breaking but it itches
I'll look into it more, as Kenshi's system does do weird things at times and makes it hard to figure out what is causing it. If I'm able to figure it out, I can probably patch it to work as intended.
I've seen this happen too in Sho Battai, mostly after a caravan or something gets attacked in town and the guards haul everything outside the gates (Pack Garrus, etc.). Eventually they kinda just go back to what they're doing. Kaizo does have a few AI related changes, which may be one of the causes if the other "Corpse Disposal" related mods aren't the issue.
Although, since Kaizo has quite a few changes, it may be one of those things where it's an *unintended* AI related change. Or, it could be the interaction between Kaizo and UWE, so who knows?