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This guide will help you clean out the errors for "Bad Save Data"
This can happen for various reasons, but one of the main reasons it happens is from Quick Loading while already in game. If you need to reload a save, make sure to exit fully to the Desktop instead of Quick Loading. This is mildly inconvenient, but due to the way Kenshi is programmed, it can prevent saves from getting corrupted.
If you Quick Load often, you'll eventually start saving "Bad Data" into your save. This can often look like odd behavior, such as having a *lot* of duplicate items spawning in chests, weird AI behavior, or just crashing randomly when you enter specific areas.
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In your load order, make sure the -KCF autogenerated patch- is the very last mod in your load order, you have a few mods placed after it. This will for sure also cause crashing, due to the way the CTD Fix[www.nexusmods.com] is programmed, as it auto generates a patch every time you launch the game to fix various issues across all mods on your current load order. Anything loaded after KCF Autogenerated Patch.mod will conflict with the CTD fix (side effect of the nature of how it's programmed).
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Below is just for reference, you don't have to do anything for these
In short, please do a full Import Game after fixing the load order a bit (you also have quite a few mods that aren't needed, such as the 5x Attack Slots mod which is already setup in the Combat Tweaks, although these small changes wouldn't cause crashes. You can also adjust Attack Slots, Squad Size limits, etc. with Re_Kenshi in game without additional mods). Try not to quick load while in game, exit fully if you need to reload a save.
Please, also make sure that the "Project -Ultimate Anim Patch-.mod" is the very first mod, similar to how -KCF Autogenerated Patch-.mod is the very last mod. These are both required to be loaded correctly.
Please redo the Load Order, then sort additional mods you want to add where necessary. I suggest sticking to the mod seperators, such as "Weapons, Armor, Buildings", etc. and any *small* mods can probably just go into Miscellaneous.
So why do I just crash occasionally with THAT MANY bad data, not instead all the time.
Individual Zones aren't like the entirety of Shem, Border Zone, etc.
The Kenshi map is like a grid, and each square constitutes its own "zone" which can be saved, it also doesn't necessarily mean just that specific zone but it can be a building/furniture/item *within* the zone that is bugged.
That's why if it's saved with Bad Data, a new game / "full" Import can mostly clear it out, as it'll overwrite the zone.data with new information. Only if you play around with the Shift+F12 menu can you truly brick your game entirely (across multiple saves), which that guide covers how to manually delete zone.data in your Kenshi folder lol
Could it because I use Ctrl-Shift F11 too many times ?
Or could it because my VRAM is nearly full when I'm playing kenshi?
Ctrl+Shift+F11 is fine, I spam it all the time. As for Vram causing it, it's possible. How much Vram do you have on your video card? You might have to adjust some graphics settings to make it not happen as often. Reducing shadows and disabling Distant Towns might help?
Kenshi has a pretty bad problem with memory management, which is why it crashes once it reaches a certain point in your memory. It's not able to load/unload new meshes and such, which then causes the game to hang and eventually crash.
6G vram and 32G or RAM
I already have the setting set to as low as humanly possible, (except for the resolution)
Also make sure to update your drivers and everything else for your video card, etc.
Next time it crashes, send another log (kenshi_info.log and kenshi.log). You can probably send a copy of your save too so I can try it on my computer and see?
Could it be localization related issue? I've encountered this type of issue causing crash when I was modding FO4, just wondering if kenshi could have the same issue
At least normally with Kenshi/FCS, the localization is just a text edit. All of the values remain the same and you modify a mod with "localization mode" active when you create a new translation or whatever. It's a check box when opening a mod in the tools. I've never used it, so I have very little experience with it.
Other than that, pretty much all crash related issues have been fixed on this list with various patches and primarily the CTD Fix. This would be a new one for me if it ended up being a localization issue?
If you're getting that message when saving, that's a bigger issue lol
If you're missing zone data, read through that guide again. Missing data is more than likely what is causing the crash and all the other odd issues. Try and do a brand new game entirely and play around for a bit to see if it crashes.
If it still crashes, you might have to delete all your zone files (from the guide, it shows you how to do it) and revalidate Kenshi with Steam so it can download the files again. Or, check all of your mods again. You might be better off unsubscribing from everything and uninstall Kenshi and reinstall it so it's a fresh install.
You might have to Import Game with "Keep Buildings" unchecked so it can delete all zone information entirely from the affected save. This will remove all of your buildings as well, so you can probably disassemble everything and throw the parts onto some pack animals so it's not as painful. Make sure to pick up inventory you have in storage as well, since those items might get deleted.
If it's saying Missing Zone Data when saving/loading, that might not be as obvious as random buildings not appearing. It can affect all sorts of functions with the game itself.
It isn't crashing right now, it's just sometimes when I load the manually saved entry, I get the missing zone file notification (no crash though, I never got a crash when loading a kenshi save, not even once). The quicksave however, never had this notification issue. I wonder what I did wrong during my manual saves, could it because sometimes I try to delete the _current folder in the save directory?
To be honest though, I'd probably just do a fresh reinstall of Kenshi and go from there.