Kenshi
Lore Friendly Role-Playing Experience v1.9.7.2.1 (2025)
liodegrey 16 Jun, 2023 @ 2:13pm
A bug with a map
Amazing collection so far!

There is, however, a minor visual bug with a map, where it looks like two towns are on top of each other. That bug is common with world state overrides of certain small towns, like holy nation villages, where, for example, a newly created sheck village will be on top of old HN village.
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Showing 1-15 of 23 comments
Dr. Igor Dolvich  [developer] 17 Jun, 2023 @ 3:12am 
Thank you for the feedback!

I have noticed small issues with that as well, does it appear still after Importing (make sure to leave everything ✔)? Or is it more of a graphical issue due to the Map mod?

Currently, my new save (to test things) doesn't have any significant world overrides, so I'm unable to test at this point. Any feedback is very helpful! Or, if you have the time, send a copy of your save and I can test this as well more easily.
Last edited by Dr. Igor Dolvich; 17 Jun, 2023 @ 12:00pm
liodegrey 24 Jun, 2023 @ 1:58pm 
Originally posted by Dr. Igor Dolvich:
Thank you for the feedback!

I have noticed small issues with that as well, does it appear still after Importing (make sure to leave everything ✔)? Or is it more of a graphical issue due to the Map mod?

Currently, my new save (to test things) doesn't have any significant world overrides, so I'm unable to test at this point. Any feedback is very helpful! Or, if you have the time, send a copy of your save and I can test this as well more easily.

Unfortunately it is still there. Interestingly enough, it does not appear for all towns/cities/ruins which have overrides. Mostly this issue touches holy farms, waystations, and some ruins.

The example is here {LINK REMOVED}
liodegrey 24 Jun, 2023 @ 1:59pm 
Oh damn, can't post links XD
Dr. Igor Dolvich  [developer] 24 Jun, 2023 @ 11:54pm 
Originally posted by liodegrey:
Oh damn, can't post links XD

No problem, if you want, you can upload the save and any logs you have into a Google drive or something and I can take a look. Not sure what link was blocked, STEAM tends to allow most links to be posted.

I wonder if these overrides appear because of Kaizo or UWE, as both are patched and no other mod on the list should touch overrides. If that's the case, I may need to make a new patch and/or inform the original mod creators of the issue.

Another thing too with overrides in particular, you'll need to travel at least 2 zones away (if it's mostly like Holy Nation stuff, try going all the way out to the Great Desert then go back to see if it's changed correctly). That's how the original Kenshi system does overrides.
Last edited by Dr. Igor Dolvich; 24 Jun, 2023 @ 11:57pm
liodegrey 25 Jun, 2023 @ 5:00am 
Originally posted by Dr. Igor Dolvich:
Originally posted by liodegrey:
Oh damn, can't post links XD

No problem, if you want, you can upload the save and any logs you have into a Google drive or something and I can take a look. Not sure what link was blocked, STEAM tends to allow most links to be posted.

I wonder if these overrides appear because of Kaizo or UWE, as both are patched and no other mod on the list should touch overrides. If that's the case, I may need to make a new patch and/or inform the original mod creators of the issue.

Another thing too with overrides in particular, you'll need to travel at least 2 zones away (if it's mostly like Holy Nation stuff, try going all the way out to the Great Desert then go back to see if it's changed correctly). That's how the original Kenshi system does overrides.

That would explain the overrides of things like farms, but not Waystations though

Example - https://steamhost.cn/steamcommunity_com/id/Layesliosa/screenshot/2047497156167455044/

And this one, for it seems like double stacked holy farms on top of each other, although no overrides are triggered in current game (haven't killed any of important NPC's of neither HN or Shek) - https://steamhost.cn/steamcommunity_com/id/Layesliosa/screenshot/2047497156167457818/

Moreover, if I go over there and turn on edit mode, you can see that there seems to be "Tallas" town already sitting there, which, I believe, ought to be a Shek override if they take over that territory... But it shouldn't be there yet, cause, well, Seta is alive and well :D

https://steamhost.cn/steamcommunity_com/id/Layesliosa/screenshot/2047497156167466973/
liodegrey 25 Jun, 2023 @ 5:01am 
Could you please tell me what kind of files I should upload for you to check on? I am not very familiar with Kenshi to that technical extent x)
liodegrey 25 Jun, 2023 @ 9:36am 
Same thing with canibal towns in Darkfinger, in edit mode I can see that there's two towns on top of each other. And it is reflected on the map, so yeah, probably some of the mods just decided to share places XD
Dr. Igor Dolvich  [developer] 25 Jun, 2023 @ 10:02am 
@liodegrey No problem, thank you for the screenshots!

If you want to send the save, you can go to C:\Users\YOUR NAME\AppData\Local\kenshi\save (send the folder for the most recent working save, and you can send your .log files in your STEAM\steamapps\common\Kenshi folder (kenshi_info.log / kenshi.log).

The logs help me determine what's going on and the save will let me play around with certain things to see what's causing it.

I remember an earlier version of this list caused a similar issue, unfortunately I don't remember at this time what it was (was the first patch I did for this, which was pretty much a total rework of the list lol). Are you using the latest version of the list? Did you add any additional mods? (not an issue if you did, just helps me try to pinpoint what's causing it).

Also, if you haven't already, try the moving multiple zones away to see if that works as well. Kenshi does sometimes do weird things on its own, particularly with world overrides.
Last edited by Dr. Igor Dolvich; 25 Jun, 2023 @ 10:10am
Dr. Igor Dolvich  [developer] 25 Jun, 2023 @ 10:07am 
Also, depending on how involved this might be, I'll probably need to look at UWE / Kaizo / Patch again in the FCS tool and make sure there's nothing that needs to be re-patched, which is entirely possible.
Last edited by Dr. Igor Dolvich; 25 Jun, 2023 @ 10:08am
liodegrey 25 Jun, 2023 @ 10:24am 
Glad to help! I really like this collection!

I'll send you both the save and the mod.cfg file, as I do use a couple of additional mods, and also have turned some of the mods from the collection off (the throes of obedience cause ♥♥♥♥♥♥♥♥♥♥♥'S TOO MUCH SLAPPAGE, and Military craft, as I am not a big fan of animations in that one...Too flashy x) ) But the mods I am using do not add any locations to the game, so technically shouldn't cause any issues, still...
Dr. Igor Dolvich  [developer] 25 Jun, 2023 @ 10:35am 
Originally posted by liodegrey:
(the throes of obedience cause ♥♥♥♥♥♥♥♥♥♥♥'S TOO MUCH SLAPPAGE, and Military craft, as I am not a big fan of animations in that one...Too flashy x)

Lol, now you know why it's called Obedience :crusader_helmet: You can also disable Flashier Fights if you want, although I personally like it as it speeds up combat overall (does also change up things like all of a sudden doing a drop kick while wielding a great sword, which I find funny).

I'll take a look at your save and such to see what's causing it, thank you!
liodegrey 25 Jun, 2023 @ 10:50am 
I actually like flashier fights!

MC just adds some weird over the tops things, like that one jump over the head and smash your sword into the enemy attack. Which looks hella goofy if your character wears heavy armor, it takes him a hot two seconds of flying in mid air to finish the swing.
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