Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
When I say the Clock glitched out, the pointer was on Autumn while the clock said Winter, the next day the clock was fixed.
https://pastebin.com/NwXXr6Qd
LUA ERROR stack traceback:
E:/SteamLibrary/steamapps/common/dont_starve/data/../mods/workshop-298407615/scripts/widgets/seasonclock.lua:64 in (field) _ctor (Lua) <11-82>
self =
shown = true
inst = 108740 - (valid:true)
focus = false
hands = Image - ../mods/workshop-355134941/images/hud.xml:clock_hand.tex
children = table: 2FEFC760
DARKEN_PERCENT = 0.9
focus_target = false
adjustedForDay = false
rim = Image - ../mods/workshop-355134941/images/hud.xml:clock_rim.tex
enabled = true
focus_flow_args = table: 2FEFC3A0
callbacks = table: 2FEFC710
name = SeasonClock
anim = UIAnim
focus_flow = table: 2FEFC5F8
base_scale = 1
adjustedForNight = false
segs = table: 2FEFCD28
autumn_color_option = 100096 - waan (valid:true)
winter_color_option = false
spring_color_option = function - @E:/SteamLibrary/steamapps/common/dont_starve/data/../mods/workshop-574636989/modmain.lua:186
summer_color_option = nil
hover_text_option = nil
hover_font_size = nil
season_font_size = nil
text_to_display = nil
totalDaysInYear = 180
summerLength = 40
autumnLength = 50
winterLength = 40
springLength = 50
sc = 1
segscale = 0.3
numsegs = 180
segmentDegree = 2
E:/SteamLibrary/steamapps/common/dont_starve/data/scripts/class.lua:181 in () ? (Lua) <171-184>
class_tbl = table: 38E9C7C8
arg = nil
obj = SeasonClock